Discussion in 'Games, Gaming & Game-demos' started by UnrealGaming, Jan 3, 2022.
It s working, no problem, why would i be banned?
you are changing DLLs in the game files. Its bannable, fortnight and rdr2 don't even let you go online if you change the files.
If the AC picks it up as a modified file I believe its and instaban
People even got banned when they were having the files checked after a crash and started too early (or something across the lines).
I’m still hesitant really. I used to play MW2019 while Reshade was running but they might trigger something with these dlls. Tough choice.
the original dlss file is atrocious, ghosting all over the place when u move, it s real bad, how can we tell them to put another dlss version then?
I hope they also fixed bonus challenges giving 0xp which they broke with the 12/14 update.
Narrator: “They didn’t.”
I can’t even remember another patch since the s1 reloaded update.
I had no real issues with crashing before so the mess they made with loadouts and challenges really buggers me.
I think performance improved though, don’t you think? I had some maps and spots that ran noticeably bad before that now seem to be just fine.
And audio seems fixed to me, at least the accuracy I get is much higher now.
*knocks on wood* Seems my crashing was resolved in the update they pushed out on Friday evening. Played a few hours this morning and left the game idling in the lobby for another few while I was doing some cleaning and no issues.
What update they pushed on Friday??
The update that bill linked to in this thread.
ah nvm, still crashing... This is the weirdest and most unstable game I have ever bought and being the sucker that I was I even went for the vault edition, after this one I'll probably let everyone else beta test their games before even thinking about forking money out.
I have no problems with the game at all, it must be something with your machine Repo
It’s not, the crashes are widespread and common along with a bajillion other little bugs, just Google it if you don’t believe us.
They are, which still doesn't mean it's not people's hardware.
For example, many factory overclocked cards aren't stable anymore once new drivers squeeze out more performance, once the TIM dries out. Just one factor. RAM. Many folks are running XMP which isn't certified for their combination of board and CPU, so it doesn't *have* to be perfectly stable.
The game is very picky on lots of things.
If the game is very picky on lots of things and many people are running factory overclocked cards then that’s on the developers to deal with that. PC games get released all the time without widespread crashing issues. I’m tired of people excusing developers, especially giant developers, for major issues like this.
Oh I believe alright, I've had dramas with things that most of the planet seem to not get, but they are usually my end in the end
I'm using Metro Exodus Enhanced as a stress test, for example. They pushed the boundaries there and that means it's tough for a system to run. Should I prefer them not using my hardware correctly?
I think this game looks really stunning. When I started the campaign, I was literally blown away. Not only because it looked really good, but because I hadn't expected anything close to this.
So now, this game utilizes my CPU quite heavily & my GPU is always under full load.
Some games are known for their GPU stress. Some are great to test RAM stability, CPU stability or your thermal setup. Pushing the boundaries is a problem of the developer?
Very odd. The 4 ppl I play with haven't crashed since the reloaded update. I assumed it was fixed
The people I regularly play with are crashing irregularly, most of them running Ryzen CPUs. The guys with Intel CPUs seem to be doing better, at least with our small sample size (7 people, 4 on Ryzen & 3 on Intel).
Really hard to tell as crashes can happen after 30 mins or after 6 hours of use.
Cod mw2 is not really that demanding, the maps are small and only 6v6 , it s warzone 2.0 that is an unoptimized shite...and requires a lot