Discussion in 'Games, Gaming & Game-demos' started by -Tj-, Apr 10, 2015.
eww another haymaker :/
so glad this is getting nerfed
It already has been.
The game was good for me until last patch...
Now, stuttering like hell !
Thana you for those 500MB of nothing !! Grrrrr
I think I'm getting too old for this ****. I simply cannot compete anymore. Weird since I used to stomp people in Blops 2.
Agreed I'm thinking the same way, used to pwn people on B.O 1&2 but this one...wow, people are like robots or turrets...sometimes i can't possibly understand how they can kill me like that.
And i'm a big FPS player...but the BO3 players are ****ing bots
I used to be better in BO2 and BO also, on the other hand I used to "practice" a lot more
What I found is that before the patch, my ping and thus hit detection were much better. I usually played in 30-50ms lobbies, hit detection was second to none.
Now I mostly get into 100-150ms lobbies which is too much for my taste.
PS: did anyone else tinker with the config file? It got some new lines with the patch.
I'm usually at 40-60ms lobbied and lag doesn't seem to be the problem just that people are machine killers.
Maybe it's time to do something constructive with your destruction skills and play some Coop?
That's what i did when i was tired of all those CS1.x years.
Uuh... is it just me, or is there absolutely no way to actually SAVE the recordings in the Theater? They load just fine, but i see no option to save or share the video.
Patch or not patch but on my rig this game takes 9.5 GB of VRAM and 11 GB of RAM when played at 2560x1600. Insane numbers! Is this normal or there is a leak here?
This game is a "VRAM eater"
I found the issue.
AO is a problem now for me since new patch.
Before patch => AO on high with no stuttering.
Now, I am obliged to disable AO to have no stuttering
Have you also changed your Nvidia driver? Maybe set AO quality to 'Performance' there as well.
Also check if you have set your Physx to 'CPU' in driver options. And CUDA to 'None'.
Soooo.... i'll take that as a "maybe" for there being no way to save a recording from the Theater? Other than using some sort of program to record what's going on on-screen?
Call of Duty: Black Ops 3 Nuketown map has a Doctor Who Easter egg
To unlock the secret you'll need to fire at each figure and individually knock off both of their arms. There are many to find, but when you shoot the last one...
Don't blink and they won't move. But leave any mannequin outside your vision and they will creep closer towards you - just like Doctor Who's Weeping Angels.
I have the same drivers as before : GeForce 358.91
I set Physx on CPU and CUDA none, and yes, it helps. Thank you.
AO option is disabled for BO3 in NV panel control for me.
But it is much more worst than before the patch.
I will play without any AO. I play multiplayer.
Pretty much, I use OBS.
Since the patch volumetric lighting keeps turning off for me. Any fix for this?
So I figured out why I'm getting murdered all the time. It's vsync. I turned vsync off and the first match with it off I got first place with a 2.25 KDR, second match first with a .88 KDR but still first. The problem is that with a frame cap of 60 it's always hovering around 61-62 fps and is very stuttery. If I set it to 120 it gets rid of the stutter but then the framerate is more variable, like 116-124 which is still not great. Anyone know how to get a flat 60 and no stutter without vsync?
I set the limit in NV Inspector and set the game to "0" frame cap (new after the patch, before I had 240). Works as intended.