I agree with you about the last "boss" fight... it was awful and a big anti-climax to what is otherwise a classic game. However, I found BioShock 2 to be a disappointment due to it just feeling too familiar in its setting and I did not enjoy the story anywhere near as much. Also, I hated those parts where you were expected to defend the Little Sisters from waves of Splicer attacks. They just got increasingly dull such that I stopped bothering after a few hours. The need to lay down traps and so on just slowed the pace of the game right down. And the ending was completely forgettable because, well, I only vaguely remember it but I seem to recall another protracted and tediously long battle before the underwhelming end, which if memory serves me correctly... Spoiler ... takes you back to the surface in daylight? Or is that the first BioShock which I've yet to complete in the remastered version? I welcomed BioShock Infinite's change of location and overall enjoyed that more but it became too much of a first-person shooter and after a stunning opening 2 hours became increasingly repetitive. I also felt that the character of Elizabeth was wasted, being little more than a means to tell some of the story and provide the odd health pack etc when needed.