Scene Duration (seconds), Average FPS, Min FPS, Max FPS, Scene Name 81.87, 43.07, 18.29, 164.66, Overall In the benchmark, 1080p ultradx11 ddof, don't run that in game, ssao at low looks fine to me, turned off the ddof stuff and shadows to very high not ultra.
They gave FC3 10/10 and I absolutely hated it. Guess I'll pass on Bioshock for now. I'm not even hyped. 59$ is turning me off as well.
How to get rid off the 30 cap? When its not 60fps its 30fps, this sucks! Adaptive vsync helped so far, but not for a friend.
Running it in Ultra mode on a single GTX 680 - benchmark: (avg, min, max)76.60, 19.95, 492.80, Overall In-game, it runs nice (only played for 30-ish minutes, though), except when playing one of those fair games, then it drops to 40-50 ish. In-game vsync either forces to 30 fps or 60 fps, so I forced adaptive AA in nvidia control panel.
Great looking UE3 game. Needs a good hour to get started and adaptive vsync via control panel is a must.
yo dudes, the game looks amazing and running smooth here with all of the settings on high/very high without vsync. one problem the game is CRASHING randomly after playing for some minutes... i just updated my AMD driver to beta7 (was on 6), but still the same probs. If anyone has the same probs and found the cause of this prob plz let me/us know. Think im lowering my settings for now to check if that makes any difference. Oh and the game looks very very good!
yes in the gfx tab... under the vsync option, (Field of View). and see ya guys later, testing it on medium for now, just to check if it crashes again
I have terrible stuttering for a short period, i read that the gpu load is 100% then and vram is full with 2gb and kinda reload after that!? no idea...could be like its loading the level then.. It went this far, that the stuttering was 30 seconds, freeze, 0% gpu load, even ctrl+alt+del didnt help.
I have the same issue, runs at 60 + frames, but i'll get these crazy stutters which drop to 40 and then back up again, frame limiter is off.