Bethesda releases system requirements Doom

Discussion in 'Frontpage news' started by Hilbert Hagedoorn, May 6, 2016.

  1. Hilbert Hagedoorn

    Hilbert Hagedoorn Don Vito Corleone Staff Member

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    What do you guys think, will the game be top of flop ? Bethesda releases the PC spec requirements for the game. Preloading starts at Mat 13th for the Windows platform...

    Bethesda releases system requirements Doom
     
  2. Undying

    Undying Ancient Guru

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    Seems reasonable. Not that i trust system req. anymore.
     
  3. boodikon

    boodikon Ancient Guru

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    Where's mat ? :)
     
  4. Robbo9999

    Robbo9999 Maha Guru

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    Well, I've had a look all the trailers and some screenshots for this game, and I think it's mainly an action-packed game, but it doesn't seem to have the atmosphere and scariness of Doom 3 so I think it's a different twist. Some people who played the beta said the shooting mechanics were dumbed down, but I think it could be a good game if you don't mind it not being scary & if it requires a good skill level.
     

  5. LEEc337

    LEEc337 Active Member

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    Mat is under mouse next to ketboard
     
  6. PinchedNerve

    PinchedNerve Master Guru

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    I'm hoping the SP is good. I heard in one of the vids that you have to upgrade your guns to get through certain levels/difficulty. I really hope this doesn't involve large amounts of "time" like an RPG, this is Doom, not Diablo, or The Division. I think the time is right for a rather mindless, fun shooter, that one can walk away from, then return to, without being way behind everyone else's level/gear. That template is the reason I've been skipping games like, Battlefield, Battlefront, The Division, and so on.
     
  7. -Tj-

    -Tj- Ancient Guru

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    Great looking trailer!
    At bit too open at times, but still has some Doom3 tight corridor flashes.


    Its visual fidelity looks a lot better then ID5 engine, especially dynamic lighting/shadows and reflections/map parallax, model detail, etc


    now I understand why The Evil within used DX11, they wanted dynamic lighting/shadows at ID5 :nerd:
     
  8. Undying

    Undying Ancient Guru

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    They wrapped a OGL engine using a DX11 renderer, wtf ware they thinking. I heard Evil Within was using both OGL and DX11, if thats even possible.
     
  9. fellix

    fellix Member Guru

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    For AMD CPU recommendation, they should've just refer to it as "the most expensive retail unit on the market" and don't bother with specific models anymore. :D
     
  10. CPC_RedDawn

    CPC_RedDawn Ancient Guru

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    Who is saying that it wont have tense moments? Or jump scares?

    For me Doom 3 deviated from what Doom was originally and went too much into the realm of horror/jump scares.

    It had barely any open areas, and was just too dark and the whole flashlight thing made a lot of the game unplayable. Once you have seen one jump scare you have seen them all. It got boring real fast.

    The original doom 1, 2, and final doom were all about shooting demons in corridors, and open areas, and about exploring the levels for hidden items, switches, and keys.

    Doom 3 was the one that went into a different direction. I am seriously hyped for this new Doom as it looks to me like a good mix between open area shooting demons, exploration and a few scares here and there.

    If I wanted to be scared I would play Outlast or Amnesia.
     

  11. Undying

    Undying Ancient Guru

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    I mean difference between 8320 and 8350 is next to none while both of those CPU's are getting rekt by any i5. I dont even bother with system. req anymore.
     
  12. Corbus

    Corbus Ancient Guru

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    Arch-Vile at 0:28 and 0:51 ! Ah yes, they don't look so weak as in doom 3.
     
  13. AsiJu

    AsiJu Ancient Guru

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    Well there's definitely something weird about it. For example if you inject ReShade using the setup tool it will insert an opengl32.dll file into game folder.

    However the ReShade splash screen says "rendering using DX11".

    So probably DX11 wrapper for OpenGL or some s*it. Great game though and actually not the only one I've seen do this with ReShade (I think Layers of Fear is another that does the exact same).
     
  14. lucidus

    lucidus Ancient Guru

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    50 frickin GB :( I hope the keys go out days before release so we can keep it ready for launch night.

    I remember when doom 3 came out, my 2 year old PC was the minimum requirements and I was a sad panda. This one has made certain parts of my old PC below requirements :p
     
  15. SirDremor

    SirDremor Master Guru

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    A no-brainer - total FLOP!

    Especially with a super-duper-mega long SP of a whole 13 HOURS for a mere 60$.
     

  16. Robbo9999

    Robbo9999 Maha Guru

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    I don't really remember Doom 1 & 2, even though I've played them both, Doom 3 made a bigger impact on me, maybe I'm more of a fan of games with horror in them. For me the flashlight mechanic you mention added to the scariness & difficulty. I'm pretty sure I'll still end up buying this latest Doom, but I'll probably buy it on sale, as it stands I've already got a fair few unplayed games I'm yet to get round to (Outlast is one of them!).
     
    Last edited: May 6, 2016
  17. Tugrul_512bit

    Tugrul_512bit Member Guru

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    Is there a disable gore option?
     
  18. vbetts

    vbetts Don Vincenzo Staff Member

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    I don't believe there is, there was not one in the beta.
     
  19. ST19AG_WGreymon

    ST19AG_WGreymon Ancient Guru

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    I don't think you understand the point of Doom. XD
     
  20. Undying

    Undying Ancient Guru

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    Why would anyone disable gore in Doom?
     

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