You know.. Testing stuff haha ! Was surprised by the latest update of DX12 for Battlefield 5, wanted to see if they added those upgrade to the engine to Battlefront 2 during last patch. Had a good experience with DX12 while testing it, might need to look closer into it. Also the map looks a lot more 'hand made' than this desert map from battlefront 1 which looks like a straight topological import from actual world data. The whole "photogrammetry" approach feels tone down. I'd rather have maps with a good flow btw , but battlefront 1 maps were so realistic, loved it!