I partially agree. Console gaming is new for me and currently I would be a better player on the PC. But since Crossfire is not supported in this game, this was a no-buy for me on the PC.
I have the strong feeling you will be forced to stick to consoles for a long time then, mGPU is dead.
Patch notes for Chapter 2 http://eaassets-a.akamaihd.net/dice...2_Lightning_Strikes_Update_14012019_FINAL.pdf Lot of changes.
hah, no reload during rezzes, I see : / Also, improved field density on Arras so low setting players no longer have an advantage...
This is the update for the Warstory as well, I guess? Are the changes we read about now live too with this update?
What story? Story is complete. Everything in this update you saw in the notes. Only that Tides of War begin at 17.01. but content wise evrything is in.
Yes, what I meant was Tides of War, not Warstories, I got it wrong there yes. I was wondering if the Tides of War stuff was in there (new map maybe, new "items")
3 new weapons from tides of war challenges, yes. Same like before. Plus new xp tree for the new tides of war i hope. And no new maps.
I see. Means not another download on Thursday, that's what I was curious about in the end. Thanks for clarifying.
So, 1st new bug where you 1st think wth didnt see some1....sigh. Theres no soldier preview anymore in customization ingame, where you can change camo etc. Another thing, you cant ping anymore when dead (revive screen). Also not a single Squad Conquest server and no matchmaking filters, only the browser and there are none!!! Sometimes massive frame drops when shooting some1 which werent there before.. Revive timer icon broken, always full no matter if downed mate press skip or not.. prolly cos of the new kill-cam screen which delays the whole thing.
Americans likely won't be added to the game this year, as the americans didn't join the war till the end of the war... and as they are taking a chronological approach to what they add, the americans will be some of the last to be added. Imo their approach is retarded... do unknown battles that no one is excited to play, and do maps of those battles that are at best mediocre, together with the fact that you can't play the nations that most people want to play (aside of germany) aka america and russia. Imo the above is the primary reason the game has failed commercially. Basically most people wanted remake of the original battlefield 1942, with everything the newest version of the frostbite engine can provide... but this is not exactly it. The gunplay is solid, but there is very little ww2 feeling to the game, which is ofc not helped by the complete exclusion of known ww2 battles / locations. Most of the time it feels more like a cold war game, than a ww2 game, which is made worse by the inclusion of red dot and reflex scopes, which you are basically forced to use, if you want to remain competitive, as iron sights take up a large part of your field of view compared to red dots. Had red dots not been included, everyone would just have had the same handicap that iron sights give, and the game would have felt more ww2 ish. But in regards to the maps, i reckon the only map that really has ww2 vibes for me is Arras. There are only 9 maps in total in the game (which won't be increased for a long time by the looks of it) most of which are MEH, and imo only 2 of the maps rank as more than mediocre (rotterdam and arras), but rotterdam has already been played the crap out of during the beta... so there is very little for me to be excited about for this game. I reckon map design wise, that overall this is perhaps the worst battlefield yet.
The footstep sounds are a bit over done but welcome though. No longer dying to people as if they're just "spawning" behind me.
Hardly huge imo. Took me about 2-3 min to download. This was posted on the page 67 of this thread. http://eaassets-a.akamaihd.net/dice...2_Lightning_Strikes_Update_14012019_FINAL.pdf