Discussion in 'Games, Gaming & Game-demos' started by ShadowDuke, Dec 29, 2017.
Anyone on AMD video cards that can run DX12 smooth?
DX12 is a mess in this game, stick to dx11
yes , here's a video
playable? that looks terrible.
Dude, you even have future frame rendering off, that's impressive. Your CPU is a beast
Game literally crashes and shuts down my PC. Amazing how buggy DICE games are. Refunded until it goes on sale and they get their crap together.
Game drops to 75 fps in rotterdam map wtf...not optimized at all whatsoever
Nope. System is perfectly stable with every other game, application, stress tests.
i was told that feature causes stutter so i disabled it
What version of Windows and video card driver is being used?
Lol, it's the other way around buddy, Future frame rendering was "on" in every prior frosbite engine, they just exposed it with BF5 so you can turn it off. But really you should turn it on, you might gain a couple fps, at least if you're ever CPU limited which i doubt it ever happens.
Checked on my side i've the same performance than you with DX12 but as soon as i want to record OBS is taking away almost 10fps at 4K, only have 6 cores here. I usually use shadowplay but in DX12 with BF5 it stops recording after a couple seconds.
Not sure that Nvidia driver 416.94 is required to get ray tracing to work in BF5. If someone can check to see if the 416.81 works fine for RT.
that's weird , i can record DX12 with SP just fine !!
Anddd i'm reinstalling. I can record in windowed mode but not fullscreen/borderless. Let me check if it's a multi monitor issue...
you're playing fullscreen/borderless?
edit: reinstalled the driver, it's fixed, thank god ! OBS gave me terrible performance while recording
....from 76fps? ...Your sentence doesnt make any sense.
No seems my user.cfg was wrong, now it s back to normal 95_110 fps
This. Anything besides fully stutter free is an issue. We're talking about split second scenarios, any stutter can cause your death, and that's unacceptable
I thought my vid was broken... turns out it plays stuttery on every device I use to watch it. What a mess.
Looks like @ 1440p with a 2080 I won't be using RTX for online at all. I might enjoy it a little bit for SP.. but yeah not looking so good. What is even worse is how sparingly Ray Tracing appears to be used in this title, and yet the performance hit is still too much. DLSS may be required after all, but we still haven't been able to see if they even work together. I wonder if DLSS and Frostbite just don't work together.. because I don't see why Dice wouldn't work on adding it if it does help with the performance as much as it's been praised for..
It's funny how narvik, a snow map, is by far the most demanding map... it's even alot more demanding than the city maps, which are traditionally the most demanding.
Comparing the city map devastation to narvik, narvik uses roughly 20% more gpu power on my system. Fyi, it's running at 4k @ 110% render res, locked to 58 fps for g-sync.
i've not had a single stutter on dx12 since the patch, feels 100% smooth now.