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Battlefield Hardline VGA graphics performance review

Discussion in 'Frontpage news' started by Hilbert Hagedoorn, Mar 25, 2015.

  1. Carfax

    Carfax Ancient Guru

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    I'm certain it's because of Hawaii's compute performance why it's doing so well in this game.. Kepler was relatively much weaker in compute, whilst Maxwell improved compute performance for NVidia by a large margin..

    Frostbite 3 engine uses lots of compute shaders for all sorts of things to speed up performance.
     
  2. BobBusfahrer

    BobBusfahrer New Member

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    THX Hilbert for the great comparison!
    Are you going to add Benchmarks using Mantle API on Radeon GPUs later?
    (I hope you get full access to your account / game soon, this type of DRM definitly suxx -.-)
     
  3. Hughesy

    Hughesy Master Guru

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    I won't be buying this game, but seeing how close the 290x is to the 980 at 2560x1440p makes me cry. Is it because of Mantle? I could've almost bought two 290x's for the price of 1 980. Don't get me wrong I still love my 980, I only bought it because my 780 went wrong. Other games aren't this close though.
     
    Last edited: Mar 26, 2015
  4. bigosik

    bigosik Banned

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    Why ?

    The GTX970 is way faster than 290X :)
     

  5. CalculuS

    CalculuS Ancient Guru

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    That guy has no idea what he's doing, look at the frametime for the 290X.

    There's something wrong in his system.

    He states himself frametime is actually better for AMD in multiplayer and worse for nVidia.

    I'll wait for Hilbert's frametime results.
     
    Last edited: Mar 26, 2015
  6. bigosik

    bigosik Banned

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    Last edited: Mar 26, 2015
  7. bigosik

    bigosik Banned

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  8. CalculuS

    CalculuS Ancient Guru

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    Did you just listen to what I said? Frametime seems to be completely brokenly stuttery for AMD in single player and the opposite in multiplayer.
     
  9. bigosik

    bigosik Banned

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  10. bigosik

    bigosik Banned

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  11. bigosik

    bigosik Banned

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    http://www.hardocp.com/article/2015...video_card_performance_preview/7#.VNrVdkLFtBw
     
  12. CalculuS

    CalculuS Ancient Guru

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    The guy from the original article you posted is contradicting himself then.

    "Weniger beeindruckend als die Frameraten sind die Frametimes. Diese zeigen einige Auffälligkeiten, sowohl bei AMD als auch bei Nvidia. Interessanterweise ist die Bildausgabe mit einer Geforce-GPU im Singleplayer deutlich ausgeglichener als mit einer Radeon, im Multiplayer verkehrt sich das Bild. Hier zeigen die Nvidia-Grafikkarten lästiges Microruckeln, während die AMD-GPUs ein ausgeglichenes Bild liefern. Sowohl unser Einzel- als auch Multiplayer-Benchmarks wurden beim Führen eines Fahrzeugs bei hoher Geschwindigkeit aufgezeichnet, sind daher sehr Streaming-intensiv. Offenbar gibt es dabei noch einige Probleme. Das ist insbesondere deswegen ärgerlich, weil zumindest das Mikroruckeln mit Geforce-GPUs bereits in der letzten Beta-Phase auftrat und sowohl Entwickler Visceral Games als auch Nvidia bekannt sein müsste - und dennoch nicht behoben wurde."
     
  13. CrazY_Milojko

    CrazY_Milojko Ancient Guru

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    Thanks for nice review Hilbert...

    Quote from review, last page: "...The new DRM even keeps an eye on CPU changes...".

    I hope that CPU OC up or down is not considered as "CPU change" so that DRM would be triggered by that "change", that would be maximum stupidity...
     
  14. bigosik

    bigosik Banned

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    [​IMG]

    [​IMG]

    [​IMG]

    LINK:
    http://www.hardocp.com/article/2015...video_card_performance_preview/6#.VRNcLeExmUm


    --------------------------------------



    MSI GTX970 Gaming

    Average : 87,2FPS
    MIN : 79FPS

    MSI R9 290X Gaming

    Average : 79,7FPS
    MIN : 71FPS

    LINK:
    http://www.pcgameshardware.de/Battlefield-Hardline-PC-258805/Specials/Benchmark-Test-1154059/


    --------------------------------------------

    [​IMG]

    LINK :
    http://pclab.pl/art62700-7.html


    -----------------------------------------------------


    Link:
    http://www.hardwarepal.com/battlefield-hardline-benchmark/
     
    Last edited: Mar 26, 2015
  15. -Tj-

    -Tj- Ancient Guru

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    bigosik

    Ok we get it AMD runs worse, let them make a driver latency optimization for it. I think you've proven your point few posts above
     

  16. bigosik

    bigosik Banned

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    Not really! GTX970 is in almost every game faster

    http://www.hardware.fr/articles/932-21/benchmark-tomb-raider.html

    ....consume less power, much quieter, PHYSX GPU, HBAO+ bits /AA bits etc.

    way better card imo.
     
  17. f4nm4n

    f4nm4n Member

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    Hilbert used 15.3 Beta compared to others 14.12 (omega)
    There should be any improvement, no ?
     
  18. xIcarus

    xIcarus Master Guru

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    Dude we get it, you got your point across. It's not necessarily about the cards, it's about the drivers. We know AMD tends to screw up drivers from time to time.
     
  19. Pale Rider

    Pale Rider Active Member

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    GTX Titan is listed, but nothing about which version.
    I have a pair of original Titan's and a pair of Titan Blacks.
    Which are you using?
    I may get a pair of Titan X, after they've been tested a while longer, and sell off some of my other cards. I can't help but like the extra memory of the Titan X.
    I can't help but wonder how my ASUS ARES 2 and 3 handle this most modern of games.
    I'm also wondering what this game has to do with Battlefield.
    I play the Battlefield 1942 series.
    The newer ones just plain suck.
    This game appears to be more about police than the Army, Navy and Air Forces and Marines.
    It looks as if they put the wrong name on the game.
     
  20. Hilbert Hagedoorn

    Hilbert Hagedoorn Don Vito Corleone Staff Member

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    No, they just do not measure with FCAT. Meaning the spikes you see are internally measured in the game engine, not what you see with your own eyes. E.g. they measure the rendering engine and not display output. This is the sole reason why FCAT was introduced as it plots what you actually see.

    [​IMG]

    The article has been updated with extra UHD results and fcat you guys. Indeed a tiny hint more frame pacing latency in-between frames, nothing dramatic though.
     

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