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Battlefield 5 draw Distance\textures slow loading problem

Discussion in 'Videocards - NVIDIA GeForce' started by TheNyo, Nov 19, 2018.

  1. TheNyo

    TheNyo Member

    Messages:
    14
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    GPU:
    Gigabyte 1060 G1
    https://streamable.com/qml62

    As you can see on the left, grass/terrain decoration loads and disappear according to distance

    I tried to reinstall drivers, messing with NVIDIA control panel, purged standby memory in Win10, Dx11/Dx12, Low or Ultra settings... nothing i tried fixes this

    Also i can run game 90fps stable but it doesnt feel smooth at all (i am guessing its due to this problem but not sure)

    My specs are:

    Ryzen 7 2700x

    GTX1060

    16GB 3200Mhz RAM

    Win10 latest build

    PS: not sure if this is the right place to ask, forgive me if it isnt ;)
     
  2. Caesar

    Caesar Master Guru

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    GPU:
    GTX 1070Ti Titanium
    This is in-game problem , i think so.

    Wait for next patch update.
    -------------------------------------------
    Read: DICE also assures players that Battlefield 5 has support for truly high-end graphics settings. Draw distance, texture quality, shadow quality, etc. can all be drastically improved on superior machines.

    Source: https://www.vgr.com/battlefield-5-pc-performance-display/

    -------------------------------------------
    https://www.battlefield.com/news/battlefield-5-pc-guide
    --------------------------------------------
    Is the problem also on RTX 2000 series????. Other gurus might tell us.:)
     
  3. TheNyo

    TheNyo Member

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    GPU:
    Gigabyte 1060 G1
    I cant see that quote on that link

    I didnt read anyone having this problem in BFV (yet), i know people had it on prev BF but the fixes provided didnt work... i hope its liek you say, an in game problem that will be fixed with next patch

    Anyway since i am here, do you know if theres a way to force TAA off? Or if i force FXAA in NVCP will it disable in game TAA? BFV has it LOW/HIGH, no way to disable in game
     
  4. INSTG8R

    INSTG8R Ancient Guru

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    Well a 1060 can only do so much? I mean have you checked your VRAM usage when your testing it? It may have to make some compromises swapping texture data like this.
     

  5. fantaskarsef

    fantaskarsef Ancient Guru

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    Check out the BF:V thread, at around page 40, maybe somehwere before, maybe afterwards, they stated that in the cfg file you can turn it off iirc.
    https://forums.guru3d.com/threads/battlefield-v-2018.418702/

    Also, what resolution are you playing at? How much VRAM does your 1060 have?
     
    INSTG8R likes this.
  6. TheNyo

    TheNyo Member

    Messages:
    14
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    GPU:
    Gigabyte 1060 G1
    Theres plenty of VRAM available, i usually play on LOW settings (only MESH on ultra... which is supposed to be BF draw distance) because i like stable fps and the least input lag more than ultra graphics... but as i said i tested all settings both low and ultra, but still those textures/terrain decoration objects loading in front of me doesnt change

    Also this game got same engine as BF1 and BF4, never had this problem

    I play at 1080p, i got the 1060 6GB

    I will check that thread, thanks
     
    Caesar and fantaskarsef like this.
  7. illdrag0n

    illdrag0n Master Guru

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    GPU:
    RTX 2080 8GB
    For what it's worth, I noticed it playing the campaign tonight in water/puddles. It was like it only rendered about 15 metres in front of me. 8700k/RTX2080 for reference
     
  8. TheNyo

    TheNyo Member

    Messages:
    14
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    GPU:
    Gigabyte 1060 G1
    If you find a solution please share
     

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