Whenever I increase the 3d depth by any amount I get bad separation. I mess with the convergence but it's a trade off of either having near objects not separating or far objects. Can't find a sweet spot. On default it is fine but I'd like to play at higher depths without getting this. I'm using a panasonic L55ET5B passive 3DTV with the Zalman edid override, so it's detected as 3dvision display and outputting in interleaved mode. Running 1920x1080@60fps. Any solution? Thanks, Mark.