AMD/ATI are adding a new anti-aliasing mode alongside the launch of the new HD 6800 cards but not in the forthcoming 10.10 WHQL driver due tomorrow unfortunately (Saturday, 23rd October). Instead they'll release a 10.10a Hotfix driver that will add support for it sometime later, hopefully within a week or so of the WHQL release. Anyway, this new MLAA can apparently be used on the older HD 5000 cards as well as the new ones and is a post-processing effect that can be used on DX9, DX10 and DX11 games just by enabling an option in the Catalyst Control Centre. There's an interesting article that explains it in more depth *here* and no doubt we'll see one from Guru3D too. While they couldn't get it to work in Battlefield Bad Company 2 (suggesting that it may not work with *all* games as I thought it would), the results for StarCraft II were very impressive. For those who can't be bothered to read it, it basically gives you 4xMSAA at little or no performance cost over having no AA enabled at all! All I can say to that is WOW! The only downside is that being a fullscreen effect it can blur/distort on-screen text and HUD elements but for games that don't support traditional AA or ones that incur a heavy performance penalty, MLAA could be a decent substitute. I can't wait to try it for myself.