Discussion in 'Computer Monitor Forum' started by yasamoka, Feb 3, 2014.
don't forget to send yasa the log if any bug turned up:biggun:
Very well done mate, a lot of hard work went into this.
Guys, for those who have read this post and took a look at the "LUT Bit Depth" part of the README (and I recommend it!): Today I found an HP workstation with a Core 2 Duo CPU, an Nvidia Quadro FX 580, and Windows XP. Upon applying a color profile, I was surprised to see no gradient banding whatsoever. So, I selected 8-bit LUT depth in Color Sustainer and WHOOP, banding! So this is an Nvidia card using 10-bit dithering on an 8-bit display!
Note that I tried a much more modern machine with an Intel Xeon (not sure which series though) and an Nvidia Quadro NVS series card (not sure of model number) on an 8-bit monitor previously and it did NOT use 10-bit dithering. The results of 8- and 10-bit LUT depth were identical; the card showed gradient banding upon applying a color profile.
Puzzles me, really.
Concerning a new version, it's coming soon with some good new features.
What new features? Something to make my monitor 32"?
Yes, a quantum resize option.
Users of this tool, can you please tell me if it runs automatically at startup when you enable the respective option?
Hi yasamoka it lawson here and i can report that it runs perfectly when set to automatically at startup windows and i also use the option to minimise on start up which works perfectly also...i am using windows 8.1 pro and i am loving this app and hoping for basICColor display 5 support soon
Yep, launches minimized, applies profile, taskbar.
Hey, nice to see you here, and thanks for the feedback!
@eclap: Thank you as well.
Agreed, launches at start and minimized. Awesome prog :thumbup:
How does it compare to color profile keeper as far as compatibility is concerned?
it does everything cpk does, and then some. Yasa will sure expand on the technical side of things.
Mmm, compatibility is mostly a game thing. Both applications should work in the same scenarios and not work in the same scenarios as well.
I would be interested if that were not the case and you were to try it out and give me feedback. Would appreciate it!
Lawson (user a few posts above) mentioned that CPK made Metro Last Light crash but Color Sustainer didn't, so there may be a few extra differences in color profile loading I do not know about.
Games either override your color profile (by using the same function CPK, Color Sustainer, and 3rd-party ICC profile loader apps use: SetDeviceGammaRamp())
OR they completely ignore your color profile when in fullscreen mode (by calling the DXGI function SetGammaControl() which allows a fullscreen application to ignore the color profile loaded in Windows).
The sister thread is a bit late, it should cover how games deal with color profiles. Maybe I'll start it up today, hmm..
I see, I'll give a try then. I've only encountered issues with source games(-nogammaramp launch switch has to be used) and Stalker SoC as far as cpk is concerned.
I'm glad engines like ID Tech and Source include console / startup commands that can be set to disable their ignoring color profiles. Are you using an Nvidia cards and having no issues with other games?
Correct. But I haven't played many games since I bought a qnix yet.
v1.03 is done. Finito.
Will be up soon, hopefully
Peeps who have been using v1.02, you can move your Tree.txt file over to this version and it will update the Tree file on its own (to account for the new feature mentioned above).
Awesome work, like the mode switching from tray!
Temporary link added to OP.