Radeon Anti Lag This is not about smooth game play. Nor is it about monitor refresh rates. This is about reducing input latency which can, depending on the game, help foster game play and immersion that was intended by the developer. No, it didn't change flip queue size in the registry. I checked the registry on that one. Requirements: It does work in DX11 If you up the IQ settings a bit you should be set. Or increase in game resolution scaling options. Or use a low level Super Sample AA you should still see a benefit of using RAL. Best way to enable it so far is through the profile of the game, not the global profile. We Need Cliff Notes here: @5:50 Anti Lag @6:21 YOU MUST BE GPU LIMITED Not necessary (by HiAlgoBoost) @6:59 Esports Situations: If you enable more IQ settings were you strain the GPU or if the GPU is already strain...this is where Anti Lag really kicks in. @7:46 Frames are Metered. It reduces any queued requests from the CPU to GPU. @9:46 Explains how it's done. Hmm, there is no OSD way to show it at this time CTRL-ATL-B (Or any other button you've assigned to enable Anti Lag) will bring up a green OSD showing you the frames you need to have in order to get that level of latency without Anti-Lag. (by HiAlgoBoost) Project Cars 2 In single player once I enter a race where the weather was going to change from sunny to rain I would lose control of the car in the corners. The car would do a complete 180 with no control of the sliding. I was never consistent with hitting my braking points. Steering into the apex was never a good option (dry tracks). With Anti-Lag and this driver: Now I hit all my braking points with absolutely no issues now. I can plant my steering and hit the apex every time now. I can be the very last person out of the garage to qualify and the AI no longer cause issues with controlling the car (odd issue discussed on their forum). Change of weather from sunny to rain doesn't make the car feel like it's in a ice rank (another issue discussed on their forums but never fixed). I can play several races with AI now. Racing in the rain was nearly impossible before. Now it's FUN with Anti-LAG. Again, I use to have major problems racing in this game. Specially in the rain. I am speechless as this is the 1st game where I noticed such an obvious difference. The frame rates are about the same in replay mode. And the frame rates appear to be similar while racing. However, the inputs using the gamepad are simply 100% better. It's hard to tell if frame rates are lower. It looks the same to me. Injustice 2 I've not log as many hours in this game as I've had in PC2 but I do notice how crisp my button mashing is when I play this game. I'm better able to hit more combos consistently now without the frustration of wondering if I need a new gamepad. Apparently, I don't need a new one at all now. Blackops 4 This game...this game...oh well, if I can get a few good matches in without cheaters then I'm really having a blast dominating the match. One match that I've joined in progress allowed me to carry the team to a win! I've was never able to be such a factor before. I seem to get the jump on people by being able to juke around fire my weapon with greater pin point accuracy. I now set in game mouse sensitive to around 3 and put my mouse's dpi to around 1500-1700 range. I couldn't do that before and now I have more mobility then before. This is another match I've played. Edit: In game settings are still the same. However, to make the game more GPU dependent I enabled Super Sample AA and disabled Post AA. 1080p @ 120 Hertz all other settings is the same. I've tried FlipqueueSize 1 before and it didn't make the difference I noticed with this driver 19.7.1 with Anti-Lag turned on.