That's what most would think and again I'm capped at 60 fps and not maxing out my gpu at all and it makes a difference for me. Its not what i just experienced going over CS:GO, Gears of war for windows, and Doom 3: BFG edition with AA enabled/disabled ingame or control panel just now. My onscreen display is always going back and forth from 59.9 to 60 fps. There is no "lower fps" for me in those games. I don't expect anyone to come back here and admit they actually felt the difference of disabling AA, upscaling, etc. but it would be cool if people could be that honest through text ya know? Yup its like polling rate on a mouse. 1000hz in 60hz is 16.67 times to make sure thats where your mouse cursor was at the time you moved it in real life. 1000fps on a 60hz display the same deal. I don't do this because i'd rather not hear my GPU squeal and whine while playing and i do care about how much energy im wasting with my electric bill Adaptive Vsync and G-Sync were the best things Nvidia could have added in their drivers in a while.