Announcing GeForce Hotfix Driver 430.53 (Released 4/29/19)

Discussion in 'Videocards - NVIDIA GeForce Drivers Section' started by HARDRESET, Apr 29, 2019.

  1. khanmein

    khanmein Ancient Guru

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    The DX 12 still unplayable when entering the menu setting and during game-play also had a random hick up for 1 second, but during cut-scenes still okay.
     
  2. elite69

    elite69 Master Guru

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    Ok i did notice some agressive stuf. But so far so good with the driver at least on my end.
     
  3. Cyberdyne

    Cyberdyne Ancient Guru

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    Considering what you said, punishment does seem like an overreaction. But I will say this is out of the norm. Unless I'm missing something here, I would chalk this up to human error.
    Either way, no need to act childish Mr. "Fine I wont ever come back". Relax.
     
  4. nhlkoho

    nhlkoho Ancient Guru

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    dude you're making it worse. just stop
     

  5. jonaand

    jonaand Member Guru

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    with firefox and chrome constant crash 0xc000012d
    in windows 18362.86
    this complie windows work very bad
     
  6. endbase

    endbase Master Guru

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    On the same OS no problems of that kind. The OS runs smooth for me
     
  7. Astyanax

    Astyanax Ancient Guru

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    looks like bad ram to me.
     
  8. -Tj-

    -Tj- Ancient Guru

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    I'm on windows 10 - 1809 (RS5).

    144HZ @ DP1.2



    On a side note, Strange Brigade runs better @ Vulkan, I didn't exactly test with these 430.xx, only vulkan dev 425.42 driver and got 5fps boost on avg dx12 switch to vulkan, in both cases gpu usage to the max, Im playing it DSR'd 2800x1620p.

    main ingame menu: dx12 97-98fps; vulkan 102-103fps.
    benchmark, dx12 70fps, vulkan 76fps

    I remember around official release dx12 preformed better, or at least by all those strangebrigade benchmarks out there.
     
    Last edited: May 3, 2019
  9. Memorian

    Memorian Ancient Guru

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    Tj, you should upgrade to a new Ti and feel the power :p

    Windows 1903 is fine here, no errors/crashes.
     
  10. Astyanax

    Astyanax Ancient Guru

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    when someone gets a reply telling them that their issue can't be reproduced, its not to dismiss the reporters but to get them to dive deeper into describing their system details and what they have done to try and rectify it.

    issues are never 'just' the driver, the combination of things always matters.

    like people are saying these drivers and the last code 43 their 1080's and 1080ti's, but nope - its working here.

    or someone saying their 670 or 760 is just crash mad, and getting mad when others come bnack and say its working without issue for them.

    in recent years the stability of a driver comes down as far as to the bios as its been implemented by the vendor!
     

  11. -Tj-

    -Tj- Ancient Guru

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    I bought the game, started and it didn't show DSR.
    DSR either works or not.. it works fine, usually. Only occasional compatibility issue like this one now.



    The only issue that apparently can't be fixed is 144HZ glitch by some older games (60HZ), in that case I have to force desktop DSR so it uses ingame 144HZ later, UT3, FEAR1 and few more.
     
  12. pharma

    pharma Ancient Guru

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    I noticed the hotfix driver received an update . I guess the same issue is happening with the updated hotfix?
     
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  13. Ph00p

    Ph00p Active Member

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    I noticed that my GT 650M isn't "compatible" with these drivers, oh well I don't game much it's just nice to have updates that fix Nvidia's muck ups.
     
  14. jrolson

    jrolson Member

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    Telemetry will always use the CPU when collecting data. They will probably change the telemetry to start only when your PC is idle in the next driver release...

    The only way to stop the CPU usage is to delete that telemetry garbage.
     
  15. Astyanax

    Astyanax Ancient Guru

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    Again, telemetry isn't doing what you're thinking its doing.
     

  16. Cyberdyne

    Cyberdyne Ancient Guru

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    There's no reason for any kind of data collection to use more than maybe one percent of your CPU.
     
    AsiJu and eGGroLLiO like this.
  17. HeavyHemi

    HeavyHemi Ancient Guru

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    Window's own logging uses more CPU time by a factor of a thousand over anything Nvida's telemetry services should be using unless there's a bug.
    I basically, while sitting here right now typing on a default install of Windows 10 Pro and a default install of the latest hotfix, bounce around between zero and one percent on the desktop.
     
    cerebus23, Archvile82 and pharma like this.
  18. mackanz

    mackanz Member

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    This is only from one game of testing PUBG, so take it for what it's worth.
    On my system, this game on non-native resolution got an incredible upgrade to the better.
    Off course, still not 100% perfect by any means, but miles better than before

    Windows 10 1903
    9900k
    2080Ti
    16gb 3600 ram
    1440p IPS 144hz Gsync
     
  19. BoxChevy

    BoxChevy Active Member

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    I have yet to play a game on dx12 without that 1 second hitch...sottr is probaly the worst as it cuts audio for a solid second. The hitch looks exactly the same across all games on my frametime graph with afterburner
     
  20. khanmein

    khanmein Ancient Guru

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    I didn't turn on the MSI: AB whenever I'm playing the games. The DX12 is slightly improved in FIFA 19 and I'll stick with DX 11.

    As for RoTR is the one & only DX12 game that can play smoothly without any hiccups. (For my side only)
     

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