As the title states, AMD will be renaming FreeSync 2 towards FreeSync 2 HDR. Admittedly a good move. FreeSync (the original one) and FreeSynx 2 often got confused, as what the revision 2 exactly ... AMD will rename FreeSync 2 towards FreeSync 2 HDR
How about this "Freesync 2 HDR LFR"? Also, does anyone know how the performance (input lag) of LFR differs from old-school V-sync? Seems like each one would result in the same lag whether the previous frame is duplicated or next frame is delayed?
I imagine it adds some input lag but it only comes into play at framerates below 30fps.. at that point both G-Sync and Freesync turn the motion such into a mess without it that you'd probably accept significant input lag to prevent it. It's more of a like a "safety net" when the FPS dips below 30 to maintain smoothness than something you want to be running at all the time.
I guess they think version 2 isn't enough to call attention to it. So now it requires 600, not 400? That will make the monitors really expensive
For Freesync, the low-end is higher than for G-sync (30fps is the standard G-sync minimum) usually in the 40s but on some monitors even higher. For example: http://www.guru3d.com/articles-pages/samsung-c32hg70-freesync-2-hdr-monitor-review,2.html
All you need to know is here. https://displayhdr.org/ what they want to call it is down to their marketing team. Fact is if you want freesync 2 it must have hdr or it cant have that label. So whats wrong telling people that fact in the name.
It's all about a smooth and tear/stutter/judder-free experience. As you know, the frame rate is always fluctuating. Most games have a few spots that will drop frame rates considerably. Higher resolutions require more GPU computing power and will lower frame rates, naturally. The lower the min and higher the max for free-sync or G-sync, the better.