AMD Vulkan 1.0 Spec Announcement

Discussion in 'Frontpage news' started by Hilbert Hagedoorn, Feb 16, 2016.

  1. Anarion

    Anarion Ancient Guru

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    When you look at the each queue there's also thing called count... I wonder what that means. Maxwell: Count 16, that radeon is either 1 or 2.
     
  2. PrMinisterGR

    PrMinisterGR Ancient Guru

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  3. Noisiv

    Noisiv Ancient Guru

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    source please
     
  4. Aura89

    Aura89 Ancient Guru

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    Because in the end none of that matters if the performance is better or on par. From what i gathered on his post it was simply "it's not that simple, just judge the graphics card by its performance not by technicalities that you don't understand or don't matter"

    Could be wrong though
     

  5. -Tj-

    -Tj- Ancient Guru

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    Ah yeah that is interesting, seems like NV gpus can do 16 in one go, while AMD split into 3 queues up to what 5 in a mixed scenario.


    But what's more interesting is memory "management" type/memory heap part

    Nvidia appears to have a bigger chunk by heap1. While AMD seems to have a middle 256MB part, but both other lower.. Well heap0 is obviously main memory part

    Also AMD missing all residency parts..


    http://vulkan.gpuinfo.org/

    R390
    Fury series


    980Ti

    GTX980

    GTX 780Ti is a funny one with a whopping 32GB?, but its also missing non resident strict

    http://vulkan.gpuinfo.org/displayreport.php?id=34






    EDIT: or nvm about all that, brain fart :nerd: lol

    about mem heap1 it appears to be local memory thing, the one submitting it had 32GB ram by that 780TI. Here is one with 8GB ram.. Talk about inaccuracy table results.. :bang::infinity:

    780TI @ win8.1 and another user submitting it
    http://vulkan.gpuinfo.org/displayreport.php?id=21
     
    Last edited: Feb 19, 2016
  6. Ryu5uzaku

    Ryu5uzaku Ancient Guru

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    Then again my experience on similar amount of machines running w10 is exact opposite. Not one crash.

    Tbh really interested to use Vulkan in next game project. Might as well try.
     
  7. KissSh0t

    KissSh0t Ancient Guru

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    Last week I had to do a fresh install of Windows 10 on my brothers pc, he didn't do anything to it for it to start blue screening and crashing randomly, from what I could understand it was because of Windows Update installing something.. which is kind of silly..

    I wonder if Vulkan could run on the consoles?
     
  8. Ryu5uzaku

    Ryu5uzaku Ancient Guru

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    It should be able to run on consoles. But I don't think any of the consoles will use it. Yeah experiences vary on os's as with hardware.
     
  9. dsbig

    dsbig Ancient Guru

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    seems steam beta has vulkan support now

    part of the release notes.

    Steam Overlay
    Added preliminary support for Vulkan games
    Linux
    Added libvulkan, the Vulkan ICD loader, to the Steam Runtime



    so Linux got better support?
     
  10. sammarbella

    sammarbella Ancient Guru

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    Steam is one of the companies more interested in Vulkan success specially in Linux, SteamOS (and Steam Machines) can benefit a lot from Vulkan games.

    The current OpenGL games when run on Linux have 21 to 58% less performance than Windows version:

    http://arstechnica.com/gaming/2015/...gnificant-performance-hit-for-steamos-gaming/

    The Vulkan support in Steam client is the bare minimum effort they can do but if they don't support ($$$) the game devs like MS and Nvidia do to push them toward their interest it'll be another failure like Opengl or Mantle.
     

  11. sammarbella

    sammarbella Ancient Guru

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