Discussion in 'Frontpage news' started by Rich_Guy, May 11, 2014.
beat you to it
What does HMB exacly achieve?
And how much RAM does the card in the chard have?
3D stacking manufacturing process, GPU and memory chips are closely stacked and thus better (shorter) connectivity between them => high bandwidth with lower power.
with first generation of HBM you'll get 2GB at 256GB/s or 4GB at 512GB/s / core. Later versions can scale up to 8GB/core at 2TB/s (2016).
Edit: Actually it is up to 64GB at 2TB/s with 2nd generation HBM.
Thanks a lot!
Also, can they do 8GB at 512 bit with the 1st gen HBM or only 4GB is allowed?
From these leaked slides it doesn't look like, they show a limit of 4 stacks/128GB/s (4x128=512) with 1GB/stack maximum for the first generation.
In fact the HBM bus width is 1024bit even for the first generation, so make that 1TB/s
Bring it on. Anything that makes the competition more fierce is a good thing.
Comes with Mantle v2! But only for 2 games 6 months after card is released..
(sry couldnt resist).
ahh so you did, im off to specsavers
Mantle V1 is good enough, API doesnt need adjustments like TressFx or Physx
OT; good, hopefully it will be cooler too..
Luckily, in this case they just need to get the card to run to see the benefits, no special drivers required
I'd be happy if they'd release a Mantle driver that would detect my second screen :bang:
i agree only Windows need adjustements (sry couldnt resist lol).
Nice, competition is good!
Any more info, or just this new vram stuff?
Although I expect it to have lower temp. threshold now..
They should release drivers that are worth a damn instead of releasing a new card...
Yes, now, all we need is better pricing!
Since the ram is stacked how hot will they get and how would they be cooled?