Discussion in 'Videocards - AMD Radeon Drivers Section' started by Krteq, Jun 29, 2022.
There are people who still play games with older engines, and welcome these updates.
That's not quite right, for example Minecraft is one of the best known OpenGL Games which is played a lot on Windows.
Many older games still use DX11 instead of newer DX12 or Vulkan.
Never used enhanced sync so idk about that one.
Most PCVR games use DX11. It would be useful for that, if VR worked correctly
To add to this, a high volume of new, lower profile (though still popular) / indie games still rely on d3d11 as their primary gfx API, including those built with Unity / UE
just to browse here you will find a large list of games based on opengl on Windows etc ..
The one thing I like about the AMD GPU community here is that yes some have problems but we take the piss to it and laugh.
For those with problems with adaptive sync the workaround is to turn it off.
Where did you find the amf version in the driver? and is there any possible way to replace the amf/vce/vcn from this driver with a previous working one?
Sounds like you have some feedback to add.
With 22.5.2 a High Definition Audio Device is listed in Device Manager and Windows Update finds AMD - Media - 3/21/2016. With 22.6.1 no such a device is listed in Device Manager. Why?
Black screen happens with this one.
No really way to trigger it. Just playing games.
Example, all day watching youtube, then, tried to play Persona 5 Strikers and when in Fullscreen mode, the screen gets black.
I run "restar64.exe" from CRU and that solves it or restating the whole PC.
Back to 22.5.2, second silent release.
restart64 is great in many situations, but using Windows display reset doesn't work? win+ctrl+shift b
I completely forgot about it. I will test next time I'm on a newer driver with the problem.
I don't know if there is an easier place to get it, but Roman R's AmaEncode https://alax.info/blog/2033 tool will report the AMF version. The tool runs through a series of H264 benchmarks and then spits the resulting video+final frame out to the directory it's in. The AMF version is included in each video/frame output.
AMD also mentions major AMF updates on their GitHub page for AMF: https://github.com/GPUOpen-LibrariesAndSDKs/AMF
...but this seems to skip minor version bumps.
Edit: as for the other question regarding swapping AMF versions, I assume that AMF is baked into the driver rather than swappable like the dll files are for DirectX PAL libraries. I haven't looked for myself though.
Stuttering may be experienced while playing Call of Duty®: Warzone™ on the Caldera map with some AMD Graphics Products such as the Radeon™ RX 6900 XT.
i think i found the problem not sure still testing .... you need to make your polling rate to 1000ms on all software and your mouse it eliminted all my stuttering on the Caldera map
Report that with ALL the detail possible via the Bug report tool in the drivers.
Such a shame that Radeon FanController doesn’t work with 22.5.2 and above, it was extremely helpful especially in this summer days.
still not sure what did reduced my stuttering between polling rate or the newset power plan recently add it or new update
Have you tried using MorePowerTool to control the fans on your card? I find it to be the best.
How I have it set for my 5700XT.
If you do use MPT every time you update drivers you have to reload the settings (Write SPPT).
Isn't that only Zen2 has that plan?
Though, I honestly doubt it was that.
it is for all zen Cpu it reduced votlage spikes in idle while keep to boost to max Clock in gaming
Balanced windows power plan idle 45-50°
V8 low power plan idle 40-37°
you can download it here