Discussion in 'Videocards - AMD Radeon Drivers Section' started by rflair, Mar 18, 2021.
Found it in global settings only
Can you set it per game profile?
//Thx for reply
Nope, seems it doesnt appear there. But at least i tried it globally and it doesnt add much input lag but it's there, then again i'm on a VA 200Hz 3ms monitor with freesync. but the FPS lock is not 100% exact, capped to 200 one game was like 196. Seems to be able to fluctuate
heloo i instal, now won't open software some trick?
Win10 gpu rx6900xt
i update windows.... no go
Nothing's more permanent than a temporary workaround.
Wow, FRTC even seems to be able to switch and change while the game is still running! That's a nice touch. Never mind... input lag does happen on lower framerates, anti lag on even.
Personally, performance is fine, i dont know if i can still use enhanced sync safely as i'm on GCN, but performance seems good.
Shame there must be a bug with gamma or something freesync, because i cant really tinker with radeon overlay without it causing insane spikes of stutters that dont go away until i tab out and back into the game. Either that or maybe its hardware accel in Firefox and i should kill it. Hmm.....
Surprised it wasn't filed already but the Cry Engine 3 performance issue with RDNA might be getting looked over.
Possibly older GPU generations as well, poster has been filing bug reports since a few months back but someone from the Vanguard team managed to get it confirmed and filed so hopefully that will be resolved now.
EDIT: Well in truth there's probably a bunch of reports. Priorities and all that and what gets fixed although considering the length it's weird AMD's not even listing it in the known issues segment as it's the entire engine and every game on it being affected.
This is what i get https://imgur.com/a/Tw0QJaf no way to continue
I have this:
Maybe it's broken for RDNA
Anti-Lag for D3D12 works great. =)
not for me...
On warzone is bad... i get a lot of stuttering
After a DDU, it appeared and works great.
I've tested ~five D3D12 games and they all showed less stutter than without A-L (similarly to Nvidia ULL ultra for D3D11).
How is supposed to use FRTC?
I enable it at global settings (100hz) but games still run on higher fps.
It is supposed enable Chill too?
"Radeon RX 400 and 500 series graphics products may experience a TDR during extended periods of video playback."
How old is this known issue?
Did we suddenly roll back to January, 2020?
Now I know you're trolling. Nobody has new GPU cards.
I have a 5700XT and it works for me, it's not broken.
Maybe DDU the drivers and try again.
Apparently, warzone uses all your cpu cores and there is no room for anti-lag. Try messing with RendererWorkerCount in adv_options
Try to make Destiny2 (or any problematic game) Profile -> then add Your OC there in Tune Game Performance.
Should be fine then
Some games needs this (do not use Auto).
Also im using OverdriveN Tool to set clocks + HBM2 Timing Mod.
My workaround is to increase "Min Frequency".
But I wonder why AMD sets so low frequency so the card can't run old games normally?!? To me, this is a bug. The drivers till 20.12.2 were ok.
FINALLY AMD fixed high CPU usage for the Radeon Settings in the background mode. Yaay, another bug bites the dust!