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AMD Framepacing Catalyst 13.8 driver review

Discussion in 'Frontpage news' started by Hilbert Hagedoorn, Aug 1, 2013.

  1. ---TK---

    ---TK--- Ancient Guru

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    thats the first I am hearing it TBH, I had awful microstuttering on a couple 295`s too
     
  2. Koniakki

    Koniakki Ancient Guru

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    3 Things:

    1. Amazing, over the top work Hilbert! Uitstekend! :thumbup::thumbup:

    2. Love my 690! :p

    3. As Hilber said: Credit should be given where credit is due. WELL DONE AMD! Well done. Lets hope they continue like this. :thumbup:
     
  3. warezme

    warezme Member Guru

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    I"m not seeing how this is fully beneficial to high end multi-gpu AMD users other than proof of concept. Anyone who is likely to blow a wad on a 7990 is not using them at 1920x1080 or 2560xwhatever. That is a waste of resolution to a 7990 and micro stuttering is not likely to be that apparent since so many extra frames are being rendered already.
     
  4. TwL

    TwL Ancient Guru

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    So, in all comments for this topic no one bothered to notice that every single test made here has periodical badly AMD badly optimized GPU driver doing extremely bad job by frame drops ?

    (and no I wouldn't blame any other hardware. I am pretty damn sure this site owner testing had stable enough equipment over testing to overcome any issues based on rest of the technology.)

    So, those drops you see in pictures of framerates are same exact calculation issue AMD has had in every single card they build with crappy drivers since 2010.
    (if you have any doubt what I am saying not to be true. You can pick up "identical"-type amd and nvidia cards I promise nvidia card will not do those drops and just for the record I hate nvidia.)

    Just had to type that out even while I did read the article really really late.
     
    Last edited: Aug 9, 2013

  5. yasamoka

    yasamoka Ancient Guru

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    I, personally, did not understand anything from your reply. Elaborate please?
     
  6. AcidSnow

    AcidSnow Master Guru

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    I agree that a 7990 is a bit of a waste at 1920*1080, but to say there isn't any "apparent" micro-stuttering is a completely ignorant statement, which tells me that you don't have a crossfire setup; and thus have no relevant input as to what micro-stuttering might even look like.

    I have 2x5870's and the visible MSing is horribly obvious at 1080p. With the newly released 13.8 Catalyst driver update MS has almost totally disappeared.
     
  7. UnrealGaming

    UnrealGaming Ancient Guru

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    He's saying that in almost every test you can still notice dropped frames.
     
  8. ASLayerAODsk

    ASLayerAODsk Master Guru

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    I always find it amusing how ppl just 'allow' their hardware to slough off and not do what its supposed to out of the box...how is a class action suit never get launched against companies when this sorts of things happen...?
     
  9. Koniakki

    Koniakki Ancient Guru

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    He's saying that every benchmark run in every review here so far(and around the world ofc) since the time period he's refferring was run with badly optimized drivers.

    And since the benches were run with badly optimized drivers, they had frame drops. Now tbh I don't know by how much, if at all, the average/min/max FPS or the scores of the benchmarks were affected.

    And if the comparison that I saw, sometimes the performance with the frame pacing driver(13.8) was even slower than the badly optimized drivers. Smoother but slower(less FPS).

    +1 Yeah, like buying an expensive toaster that sometimes it makes toasts and sometimes it doesnt. Or even sometimes it half-toasts.. :D
     
    Last edited: Aug 12, 2013
  10. Lane

    Lane Ancient Guru

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    It have been allready mentionned, thoses are not frames dropped. its a buffer retained frames who appear in fcat..

    This have been push to attention of reviewers a long time ago.

    hardware canuck:

    hardOCP:

    Anandtech, have a long explanation i will not quote here ( too long ).

    ....................................

    @Kinniaki, it dont affect performance on min, average and max, for a simple reason, when you have a frame drop it is immediately followed by a peak: at best it negate the drop, at worst it drop the fps reported by a good amount.
     
    Last edited: Aug 12, 2013

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