Discussion in 'Videocards - AMD Radeon Drivers Section' started by PrMinisterGR, May 30, 2015.
15.200.1038.0 is out...
Wtf.. already a new one.
This is only for experience users not the average Joe
Red team on a roll...
Expand the dlls and then compress them with 7zip for best results.
This is very interesting. So I could potentially dump driver dlls into certain game folders and reap the benefits?? I am personally getting pretty good frame rates with witcher 3 on the 15.5 drivers, but this would be good for those trouble games.. Very interesting.
Computer basics 1on1, but you're right, I can imagine people forgetting to remove the dlls.
I always have my own personal database with all the necessary D3D and OpenGL driver *.dlls from Catalyst 12.6 up to 15.4 and try all of them out out on every game I install. I thought everybody did it this way
Newer certainly isn't always better and I use many different versions for many different games. For example, Doom3 BFG consistently crashes at a certain spot with more recent OpenGL *.dlls, so I use old ones for that game. However, Rage really benefits from more recent OpenGL *.dlls (gets rid of the stutters when certain cinematic audio is played for the first time and allows for much faster texture caching massively reducing pop-in, probably driver improvements meant for Wolfenstein - The New Order but hey, they work for Rage too), but the latest couple of OpenGL drivers completely break v-sync in Rage, so I'm still on 14.6beta for that game.
Most U3-engine games still perform best on 13.12 on my card (with the exception of Deadpool - 13.4 all the way). I use 13.8 for Resident Evil Revelations 1 because of specific fixes for that game which AMD later forgot about. Resident Evil 6 just starts to stutter and has weird frame drops with every driver past 13.10 (even in the menu!), so I use 13.10 for that game. I always keep an eye out for load stutters, frame rates and graphical glitches, drivers can really affect those and often will.
It's a hassle for sure (finding out which drivers perform best with a specific game), but it's not a waste of effort.
I don't really have the time at the moment, why not try yourself - its not hard and you will have more meaningful numbers are they are for your own system.
15.200.1038.0 dlls for DirectX 9.0, DirectX 10.0-11.2, Mantle and OpenGL
*Re-uploaded archive with OpenGL dll's
If someone of you wishes to extract dll's from different driver version...
Search in your Catalyst package for these files:
DirectX 9.0: atiumd64.dl_ , atiumdag.dl_
DirectX 10.0-11.2: aticfx32.dl_ , aticfx64.dl_ , atidxx32.dl_ , atidxx64.dl_
Mantle: mantle32.dl_ , mantle64.dl_ , mantleaxl32.dl_ , mantleaxl64.dl_
OpenGL: atig6txx.dl_ , atigktxx.dl_ , atio6axx.dl_ , atioglxx.dl_
...then, extract dll's using command prompt with: expand -r yourdllname.dl_
The rest you know...
Tnx to asder00, PrMinisterGR and vbs for giving us this idea and pointing things out on what we can do with these Kudos, from all of us!
That's exactly what I do
That 1mbit has made me ingenious
Can you do me a huge favor? Collect what you wrote in this post (and more info if you have it), tell me which drivers I am missing from the repository, and the specific fixes per game that you know by heart.
I'll upload the extra dlls and also a handy little guide per game (giving you credit of course).
Posted on Nexus/ W3...no credits to guru...figures
Rofl I wonder which noob posted that.
Posted in comment section
Some pure gold comments in there lol:
Well i did get a phone call from someone asking if i wanted to get solar panels installed shortly after i used these DLL files on Project Cars, so maybe they are malware :bang:.
Still, great thread, its so quick and easy to test games with different versions using this method.
Well done bro he needed some :whip:
Thread stickied, let me know if you want to change the title.
You make my day, they are the DLL sun connection!