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AMD confirms GCN, incl. XBO, doesnt support DX12 12_1

Discussion in 'Videocards - AMD Radeon Catalyst Drivers Section' started by niczerus, Jun 4, 2015.

  1. Doom112

    Doom112 Master Guru

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    Those Pic are fake and they are not from MS presentation.

    Plz do not miss lead people here.
     
  2. DmitryKo

    DmitryKo Member Guru

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    msdn.microsoft.com/en-us/library/windows/desktop/dn914602
    "Shader Specified Stencil Reference Value

    Enabling pixel shaders to output the Stencil Reference Value, rather than using the API-specified one, enables a very fine granular control over stencil operations"​
     
    Last edited: Jun 11, 2015
  3. Prefix

    Prefix Member Guru

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    GCN 1.0 has better DX12 support than Maxwell v2.

    Less fictional feature levels but resource binding tier 3 and other features Maxwell does not have.

    Its different architectures they have different things.
     
  4. Valerys

    Valerys Master Guru

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  5. PrMinisterGR

    PrMinisterGR Ancient Guru

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    We have a thread here about DX Tiers and Feature levels that 99% of us does not understand what the f*ck it is about. The 1-2 people who seem to understand tell us that everything will be completely fine, and that our hardware is just fine (if not MORE fine than older NVIDIA cards), yet we still bitch...

    Can ANYONE please direct me to a SINGLE game that NVIDIA cards had a problem because they didn't "support" DX feature level 11_1?

    Yeah, I thought so.
     
  6. zer0_c0ol

    zer0_c0ol Ancient Guru

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  7. PrMinisterGR

    PrMinisterGR Ancient Guru

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    Some highlights:

     
  8. DmitryKo

    DmitryKo Member Guru

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    What do you mean Conservative rasterization: 2, Typed UAV formats: 2 and FL 12_0 for Maxwell? Another fake "Microsoft presentation" table made by a random fan site?
     
  9. pesok

    pesok New Member

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    Here is another article that expands on this upcoming capability
    Owners of AMD Cross/Tri/Quad-fire's or 7990, 295X2(like me) rejoice! Finally multi-gpu's will be used enough to justify the additional cost and headaches we had to put up with for years(before 295x2 i had Crossfired 7970 and before that 6970 - all the way to crossfired 4850's). Really hope developers will take full advatage of this. According to the article it will benefit AMD hardware the most(at least in the beggining) so that is very exciting. Also since upcoming 390x is basically 290x with bumped up clocks and 8GB of VRam - i hope my 295x2 will serve me well with upcoming DX12 titles(mostly excited about new Deus Ex).
     
    Last edited: Jun 8, 2015
  10. DiceAir

    DiceAir Maha Guru

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    LOL that's good but I'm not super negative about this I get the feeling it won't get used much. but maybe I'm wrong. Also dx12 will have better multi gpu support
     

  11. dezmand07

    dezmand07 Member

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    Tonga XT (R9 380X) six 64-bit controllers video memory with 6Gb GDDR5
    [​IMG]

    summary table
    [​IMG]

    if this true - R9 380X my next video card :blunt:
     
  12. PrMinisterGR

    PrMinisterGR Ancient Guru

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    This supposes that the 390x is "just" big Tonga. That's not a problem, mind you, but I have a feeling it might be another GCN revision.
     
  13. Dygaza

    Dygaza Master Guru

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  14. Valerys

    Valerys Master Guru

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    It may be dirty games again, remember how AMD supported tesselation since HD2000 series? Well for marketing purposes it took them 3 more generations to make it actually work.
     
  15. Prefix

    Prefix Member Guru

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    Some Nvidiot tried to edit the page

    Its fixed now.
     

  16. Dygaza

    Dygaza Master Guru

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    Ah, classic problems of wiki :)
     
  17. theoneofgod

    theoneofgod Ancient Guru

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    Fixed? It's been removed completely :)
     
  18. Prefix

    Prefix Member Guru

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    Another Nvidiot removed it lol.
     
  19. The Mac

    The Mac Ancient Guru

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    Dmitry looks like hes on top of it, he was the last edit.
     
    Last edited: Jun 11, 2015
  20. vase

    vase Ancient Guru

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    asynchronous shaders -> :whip: <--- NVIDIA
     

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