Discussion in 'Videocards - AMD Radeon Drivers Section' started by AMDMatt, Jul 8, 2015.
Does that support VRAM stacking?
They were showing a demo with asymmetric crossfire, where a 290X was rendering the lanscape, and a Kaveri iGPU was rendering units.
If anyone implements something like memory stacking it will be them.
they take the dev from radeonpro, kill its development and have him stuck working on garbage, nice going raptr!
Is this something more than an AMD showcase?
A PR stunt for AMD.
Is there ANY game dev interested BY ITSELF to spend his time and money in this features WITHOUT BEEN HIGHLY SUPPORTED($$$) by GPU manufacturers?
I want to see it to believe...
That event was cringe worthy.
Noobie here. Can someone plz give me a basic
explanation of the pros n cons of VSR?
Pro's better image quality.
Con's more GPU power needed.
They have to generate interest somehow. Some sort of asymmetric rendering can be beneficial for some types of games and almost all CPUs have a GPU integrated. And DX12 should support cross-vendor multi GPU rendering.
Bur you are right, we need to see how it works in practice.
Thanks. Time to tinker then!
the driver seems to be a general improvement and full of features for the masses which is a good thing.
but i have one thing to criticize which was mentioned by another user in this thread and which has followed my windows 10 / amd driver experience for about 2 months now.
i could have addressed it to you earlier. but i wanted to make sure it is nothing with my setup or OS or just a temporary problem of the windows 10 drivers.
i was using many different w10 builds now. and i will make it short because long stories help nobody. you just have to trust me (unless you prefer long stories). lets put it like this:
with any windows 10 driver so far -> 1023.5 / 1023.7 / 1023.10 / 1036 / 1038 / 1040 and now this one 15.7 (i just installed a fresh copy of w10 10162 to test this driver, as it would make problems with installing it on 10135)
i have stutter issues and textures loading in very late into the scene in GTA V
this has to be a GCN 1.0 / 270X Crossfire issue specifically because no one else reports it but some users that actually have this config.
now the fun fact. there actually is ONE driver that works with ZERO problems in GTA V with
- 270X crossfire
- 2GB VRAM each
- 1080p but ALSO 1440p VSR (!!!)
- high to ultra details (and textures)
and that is 1023.3 !
can you please tell me why this driver shows this unique behaviour in texture/vram handling??? what makes this driver so different from all the others i mentioned above where GTAV is just unplayable with this setup and these settings.
PS: and one thing thats curious about the 1023.3 is that they (in contrast to all following drivers) dont show WDDM2.0 in the CCC tray and also when you try to do dxdiag they are the only ones that crash and you have to bypass display dx and wddm detection.
Got the frame limiter but the VSR option is not showing...
More cringe worthy than the Square Enix presentation?
I don't think more hype is needed, we need REAL games with these features avalaible.
This will not be possible if game devs think there is not enough target customers to justify developement of games with this features added.
IMHO is simply that.Bussiness.Cost vs benefits.
Can someone post fury X bench performance with the driver that was used on all theses benchies that we see and this one please? Love to see the difference,
The 7970 was sold as the top AMD card just 19 months ago. He's completely right to complain.
Looks like it is. I don't care about the 15.7 nomeclature, this is 1046
According to the read me, we should have 3200x1800 as max. I don't have it though. Meanwhile, the guy below is stuck at 3200x1800. I don' really understand. I'm with a DVI cable btw.
Like i said earlier, if you guys have a 1080p tv, try it with an hdmi cable. You guys also tuned the registry and all those modded drivers before, so i say check if everything is back to normal. Some r9 270 users reported also having 3200x1800, so it isn't only him.
Everything is completely cleaned with DDU, and by hand. I can't check with an HDMI cable at the moment unfortunately.