Discussion in 'Videocards - AMD Radeon Drivers Section' started by asder00, Apr 25, 2014.
Anyone tried the new Wolfenstein game? Does it have CrossfireX support out of the box for R9 cards?
This. Been a while, show us the goods AMD. Asder where art thou!?
No. But one card should be enough anyway. Running @ 1600p maxed and runs well, not constant 60fps though.
I have not played around with the video settings yet, probably some features that can be turned down/off to get the 60fps, resource heavy crappy effects.
I had to force Vsync through CCC, other than that it's been plain sailing.
1 card is not enough my R9295 drops numerous times under 60fps all maxed out in game @3440x1440
and its unpleasant when it happens.
we need crossfire support ASAP and also watchdogs better be bloody crossfire compatible when it comes and fully optimized or i will be uber pissed.
Games are rarely optimized for crossfire on release.
Yet Nvidia almost always has SLI support.
Support =/= Optimized
Had to install these so that I could play Wolfenstein, good bye 13.12's. :wanker:
If you are using DVI-cable, try to use a hmdi cable and/or switch off the DDC/CI of your monitor .
Worked for me. (monitor stand by bug)
(still using 14.3 driver ;-)
tell me one recent game where SLI works and Crossfire doesn't. I can tell you an example or two where it's SLI that doesn't work and Crossfire does.
Interesting; I believe my monitor had a DDC option, i'll try toggling it. Alternatively, I also have a DVI-to-HDMI cable I could try.
Thanks for the heads up, man!
My monitor has a DDC option and, as a matter of fact, it was enabled by default. I'm also using a DVI cable so I'll give it a try and report back my findings.
Any news regarding Mantle optimization for older cards like 7870?
I haven't had this problem since 14.4 WHQL but won't you lose out on some features if you turn that off?
If I understand DDC correctly, you'll lose stuff like being able to control the monitor's color/brightness/contrast from the computer (can still control it from the screen itself), and landscape/portrait detection (for monitors that have a sensor for it).
If that's correct (I could be wrong), then most people shouldn't really have any issue with DDC off.
Actually, its pretty decent, especially if you liked the original Thief. Very reminiscent of Deadly Shadows, which was a fun stealth romp.
Took me a bit to get into it, but now that I'm a few hours in, its pretty enjoyable.
There are tech problems though, mostly the annoying flickering with Crossfire on. Without Crossfire, its pretty slow. Still trying to look for a solution
no color profiles either.
i always use them to calibrate my monitor.
its UE3, it shouldnt be slow on single cards unless they did a **** ton of mods to the engine.
AFAIK, I don't think you lose the ability to load color profiles for your display. The profiles are loaded into the graphics card LUT and are separate from the display hardware entirely. That is, unless the monitor itself has a Color Management System that loads the color profile using an internal hardware LUT through DDC/CI, which I doubt is the case with any monitor out there. Those that have CMSes with an internal hardware LUT tend to be very expensive professional monitors, usually.
WATCHDOGS: = ****
max game settings without any aa
18-30fps gameplay @344x1440p
30-45-50fps gameplay @2560x1080p
artifacts when enabling any form of aa
stuttering and shaky artifacts.
crossfire is there, but its about as useful as a chocolate teacup.
the game really is unoptimized for amd/ati hardware.
I will keep the ps4 version deadsec version but my preorder of the pc version is getting canceled, refunded.
So much for all the hype, devs working with graphics card partners yeah right lol
reminds of a lot of how optimized black flag was when it was first released.....
dont get me wrong the game looks utterly awesome when maxed out.
but if you enjoy slideshows stay way.