Discussion in 'Videocards - AMD Radeon Catalyst Drivers Section' started by BenchAndGames, May 4, 2012.
Thanks for this. Wow.. this is a hostile thread.
I thought it was well known for a while now that everyone can use CAPs even in single card configurations.
Anyway, I know it doesn't mean much performance-wise, but was crossfire support taken out of the HL2 engine at some point? (CS:S etc.). I get adequate performance with my setup with all the bells and whistles anyway, but I did notice with 12.4 that the 2nd card stays idle. Crossfire works in all other games I've tested (and no, alt-tabbing doesn't work for this one). Perhaps I answered my own question with crossfire not really being needed.. and the engine just detects this.
second card idle? try disabling ulps, let me know if it works after that. in general always disable ulps for any crossfire setup.
Posted on 5-5-2012. I'm downloading these from the future.
In your mom's basement? App profiles may have started out of multi-GPU, but not anymore. AMD's drivers have improved recently, it's probably best you don't write anything anymore.
I would think someone of your stature would know better?
Guys if you want to bash eachother go send yourself PM's.
I was being sarcastic.
In fact, I used to write drivers for hardware but not GPU's.
But you are right. Someone of my stature should know better.
I deleted a ton of useless thread crapping posts, stay on topic.
Is it really so hard to keep things civilized?????
rflair, thanks for the cleanup job.
Guys, instead of whining and complaining with every driver release.....wouldn't it be more productive to try and actually help each other?
I beleive my original post was to help people avoid 12.4 whql becuase crossfire was broken, even with 12.4 cap 1.
You're the first I've seen claim crossfire was broken with 12.4.... As someone else said..."If you can't enable CFX there is something else wrong somewhere"
It's not just those two games which corrupt when forcing AA... every single game released either doesn't work with the driver AA or becomes corrupted.
Any nVidia users reading this, have you guys been facing the same problem?
is it me or is FF3.6 completely dying whenever flash content attempts to be loaded?
Most of us just use the in-game settings...
I didn't notice much of a difference in Sniper Elite V2 though performance was great even so (Though the game isn't really that demanding.) but it's usually a good idea to keep these up to date, there's probably some unlisted changes too although as above the main advantage is usually early Crossfire support.
(Version number was also newer than those in the 12.5 leaked drivers.)
So two pages in and about two posts actually of any use...
Before i get flamed with "OMG TEST THEM URSLEF NUBB", please bear in mind i am offshore at the moment.
Can anyone confirm that battlefield 3 is smoother as per the release note?
bf3 is not in the notes, but apparently a few people say it's smoother
version number of caps seems to be +2 or +3 from current driver (or at least ~2week leak), but i'm not sure how useful that info is relative to 'adding things to the main driver' (some cap profiles have never gone into the driver dlls even if they're 2yrs old)
Which are often not even an option as far as I'm concerned. When was the last time you saw in-game super sampling?
witcher2, arma2 :nerd:
but anyway, i think they were talking about forcing all kinds of MSAA/edge/AAA, not just SSAA (quite a performance hit...)
Heh, I didn't play Arma 2 or The Witcher 2 (yet) though I don't know exactly what their "Ubersampling" is, I just assumed it includes super sampling.
Uh yeah, not sure what you're getting at with that... but yes selecting any type of AA caused corruption in Blades of Time and after installing the CAP and rebooting it works fine now. My OC is high enough that can usually get away with using SSAA.