Here is my tweak post yours and compare, etc.. removing that physxDevice.dll helped a bit, i saw it helped with smoother physx executions.. i also deleted these 2 files (aphex_clothing_legacy_x86.dll and apex_destructible_legacy_x86.dll) --- and this is what i tweaked in ini file; - physx high [Engine.Engine] FluidSimulationTimeLimit=20.0 bUseBackgroundLevelStreaming=True << i need to test this some more im not sure atm if it fixes that loading stutter completely. (its for scripts, in HomeFront some scripts didnt work anymore if i disabled it, but it removed loading stutter) [Engine.ISVHacks] bInitializeShadersOnDemand=TRUE << was false idk maybe it will help, didnt saw any negative impact UseMinimalNVIDIADriverShaderOptimization=FALSE << nv thing its best keep it off according to tweakguides its for older gpus 7000 series [TextureStreaming] PoolSize=768 >>> it helped with loading . . . MinTimeToGuaranteeMinMipCount=0 >>eliminates loading buffer (it shows texture density at its max right away instead of loading it).. MaxTimeToGuaranteeMinMipCount=0 >> same.. [SystemSettings] Trilinear=True <<added . . bAllowHardwareShadowFiltering=True << was false, no perf impact . [FullScreenMovie] ;StartupMovies=Intro_EA.bik ;StartupMovies=Intro_SH.bik ;StartupMovies=TechLogo_Short.bik ;PCStartupMovies=Intro_Nvidia.bik with ; infront of the line, to skip and go directly to main ingame menu. So far it have a 31fps cap all the time.. even in most intense part of the game.