After hours testing... Watch Dogs (E3 Bloom effect working)

Discussion in 'Game Tweaks and Modifications' started by TheWorse, Jun 12, 2014.

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  1. TheWorse

    TheWorse Master Guru

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  2. chromatical

    chromatical Member

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    Can you upload to mediafire or anywhere else really.

    mega doesn't want to work with firefox or IE. Thanks
     
  3. topeira

    topeira Member

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    besides the visual effects i was looking for the additional pedestrians density but didnt notice any change.

    have you implemented more peds, theworse?
    do you have plans to do so later on?
     
  4. Confidence-Man

    Confidence-Man Member

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    Good job TheWorse. Are the anamorphic flares on headlights supposed to be on?
     

  5. Spartakush

    Spartakush Member

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    Thanks man! The game is looking awesome now :)
     
  6. TheWorse

    TheWorse Master Guru

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    About the ped density I've only increased the values for very low, low and medium density, the rest is the same so maybe that's why you don't see any difference in a normal day or night
     
  7. arathad

    arathad Member Guru

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    Shieeet im getting out of memory crashes, noooooooooooo. :(((((((, i didn't get them with 0.6
     
    Last edited: Jun 16, 2014
  8. Eiikichi

    Eiikichi New Member

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    it could be stupide to say that , even me i dont think it is possible , but maybe they downgraded the game to tell us that this game is about hack right ? so if you want to have what we showed you at e3 2012 , go hack the game! ( just have to found the the right folder ) :eek:o , i know it's ridicilous , it's only about money ( not to have gap between pc and ps4 :eek: )
     
  9. Cortana

    Cortana Member

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  10. s3baman

    s3baman New Member

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    Tried your mod last night, I was pleasantly surprised by the differences and I'm impressed by how fast you managed to fix some of the issues (headlights flickering being the worse imo). can't wait to get home and try 0.7, the changelog looks substantial.

    Your mod is all over the gaming sites so congrats on that, you deserve all the credit mate.
     

  11. FlamingDragon96

    FlamingDragon96 New Member

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    Could somebody post their GamerProfile.xml? Mine seems to not have the quality="_runtime" line.
     
  12. Cortana

    Cortana Member

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  13. arias51

    arias51 Active Member

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    TheWorse, would you mind if I uploaded your mod to my gaming site?
    You can use it as an alt download link to your mod on the main page.

    I will give you the direct download link (no registration required) so that you can post it.

    Sorry, don't have enough posts to PM you.
     
  14. spider

    spider Master Guru

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  15. chispy

    chispy Ancient Guru

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    Thank you so much @ TheWorse , beautiful , insane well done mod :thumbup: no problems to report here on my part , running flawlessly.
     

  16. gerardfraser

    gerardfraser Ancient Guru

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    Man you can just add Quality="ultra".

    <SoundProfile MusicEnabled="1" GlobalVolume="100" MusicVolume="100" LicencedMusicVolume="100" SFXVolume="100" VoiceVolume="100" AutoplayMusicInVehicles="1" VoiceChatEnabled="1" VoiceChatPlaybackVolume="50" />
    <RenderProfile PCCustomTextureQuality="high" PCCustomAntialiasingQuality="msaa8x" RAWCPUScore="271003" AlphaToCoverage="1" ResolutionX="1920" ResolutionY="1080" Quality="ultra" QualityEditor="pc_editor" WindowMode="2" WindowPosX="-1" WindowPosY="-1" Force16_9="0" ForceWidescreen="0" WidescreenFOV="0" OutputScalingFactor="1" AspectRatio="0" VSync="0" MaxPrerenderedFrames="5" RefreshRate="144" MaxDriverBufferedFrames="5" ShowFPS="0" IsCalibrationSetup="1" ClustersZPassMaxLOD="1" NewBrightness="1" Contrast_v3="1" NewGammaRamp="1" GammaRampR="1" GammaRampG="1" GammaRampB="1" AllowAsynchShaderLoading="1">
     
  17. Mato87

    Mato87 Banned

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    Allright just tested the new version 0.7 of your mod and I gotta say it's much much better now, the awful dof/bokeh filter is less distracting and the flickering car shadows are gone too
    However I noticed one bug, the harley motorbike headlight doesn't cast any shadows whatsoever.
    Oh and I like the more prevalent bloom effect from the lights and light sources over the city :)
    Keep up the good work man !
     
  18. The Sleeper

    The Sleeper Master Guru

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  19. thokkiano

    thokkiano Master Guru

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    <RenderProfile PCCustomTextureQuality="high" PCCustomAntialiasingQuality="temporalsmaa" RAWCPUScore="2709.22" AlphaToCoverage="1" ResolutionX="1920" ResolutionY="1080" Quality="ultra" QualityEditor="pc_editor" WindowMode="2" WindowPosX="-1" WindowPosY="-1" Force16_9="0" ForceWidescreen="0" WidescreenFOV="0" OutputScalingFactor="1" AspectRatio="0" VSync="1" MaxPrerenderedFrames="3" RefreshRate="60" MaxDriverBufferedFrames="0" ShowFPS="0" IsCalibrationSetup="1" ClustersZPassMaxLOD="1" NewBrightness="1" Contrast_v3="1" NewGammaRamp="0.895" GammaRampR="1" GammaRampG="1" GammaRampB="1" AllowAsynchShaderLoading="1">
     
  20. TheOneMax

    TheOneMax New Member

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    Are you planning to add backfire to vehicles?
     
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