Discussion in 'Game Tweaks and Modifications' started by TheWorse, Jun 12, 2014.
if someone wants back E3 Bloom ask VAAS he is master in this thing
0.7 - Thank you!!!
+1 for realistic animations
Well, I was testing the v0.7 and... The luckiest man in the world
Higher DoF while standing/walking and a little lower DoF while running would be perfect. I would also reduce Bloom, it's too much now.
Damn I guess I ****ed my game with two many different xmls -.- many glitches etc. Meeeh...
I looking for "Free Fly Camera Mod" for Watch_Dogs. Anybody can help me?
I did but nothing is there. oO
what do i need to unpack that file myself?
with the file "normal camera" ,when you walk the DOF is disabled, while it is active when you run. Whit "closer camera" and "far camera" all works.
(sorry for bad english)
I agree, could you make the DOF distance and intensity the same across all cameras? ie: (walking, running, cover, shooting, driving, etc)
You made it to Forbes!
Yes only problem now for me is small DOF when walking (only with normal camera). But other than that version 0.7 seems great!
I uploaded a short video showcasing night + rain + dynamic shadows if anyone's interested: vimeo.com/98371318
I also can't seem to find the text "runtime"
This version is much more refined and solid.. Good job
I confirm this. Tested the closer camera version and it's perfect
Normal camera just misses DOF for hacking with the phone, that would be perfect E3 recreation I think.
I know oO
The only runtime I can find is id="_runtime"
v0.7 is awesome!!big thx man!!can someone tell which xml to use?the default that game creates?