Discussion in 'Game Tweaks and Modifications' started by TheWorse, Jun 12, 2014.
there's some flickering with the dynamic shadows
I really like the draw distance is light enought for my bad GPU and i like very much of fog
keep the good work the game is more eye-candy and less stutering
sorry for my bad english
now what is this ???
replaced the files in the right folder, kept my "old" xml and what's going on here ?
im not under numeric trip
I have no clue whay that is happening to you guys but maybe it's the bloom that i've replaced. I'll upload the release again with the E3 bloom effects.
Can you upload your XML ?
street lamp shadows:
For the people having the graphical issue like myself, the only way I've gotten around it so far (needs more testing to confirm if this is a constant ingame fix) is to go to your hideout and change the time of day. It'll switch between the graphical issue and then back to normal multiple times. After that, I had no issues during the game. But haven't played a full 24 hour ingame day yet with the mod.
There are a lot of Render States where these settings have to be tested and for nothing Ubisoft surely didn't disabled them they could be also influenced by different Drivers for example Nvidia might have tuned the Shader compiling differently as the test shaders where supposed to work and they could fail now with different Drivers.
I would advise not to mix up so many stuff but carefully test the stability of the options first and i would start with
- Volumetric lights
- Dynamic Headlight Shadows
both add a Render feature which adds a immersive layer and are already a great finding in itself as addition to the Default Ultra Rendering Setup
yes,it is the bloom...by the way looks very good!
When i get into the game there isn't such a artifact. After moving a bit it turns white then i can't see anything (like under a flash grenade), then colour tripin'
i must go to sleep anyway.
Version with the E3 Bloom.
Also maybe you have to play a mission or sleep to change the time of day so it can be fixed. Let me know
Edit: Also if you experience flickering with the headlight shadows it's not something I can fix, at least not right now because you have so many lights in scene, many of them actually go off due to the max spotlights cap.
yep goes white screen on me also, at first I thought damn my graphic card is playing up ! Shame coz it was almost perfect (some flickering) and no FPS drops !
problem still persists with E3 bloom file.
I registered to say what many have already said. You have done an astonishing job already. The dynamic headlight shadows add another layer of needed immersion and look incredible.
I was also getting the blinding whiteness and artifacting though, so I will download this new one and see if it has fixed it.
Thanks a lot, TheWorse!
nope even with E3 bloom still freaks out on me lol. It's funny aswell coz it's progressive, trippy effect. And going to rest doesn't solve the problem in my case. It happens after a couple of minutes of play.
Also don't really like the random "smoke" "fog" floating around, the places where it shows up are unnatural.
Other than that, it's perfect IMO
Are the following settings right??:
This hopefully fix it and the vegetation quality too
but what changed??
i want to now because here i had no bugs
Some people want my XML here it is and pictures with it