After hours testing... Watch Dogs (E3 Bloom effect working) # Part 2

Discussion in 'Game Tweaks and Modifications' started by TheWorse, Jun 22, 2014.

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  1. alessandrobutti

    alessandrobutti Member

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    remember to link your blog!!! And thank you in advance for your work.

    Just a thing about the stadium lensflare: the "X rays" are too much strong and regular in your screenshot...nothing in nature is clearly regular, so i think that would be better to do something like the vanilla one, more irregular and "dirty"...and with a stronger gradient to full transparency, if it is possible.
     
  2. MousE0910

    MousE0910 New Member

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    I've been following the development of the mod since beginning even though I don't even own Watch_Dogs yet (will be getting it soon though, along with new PC) and I just wanted to say I'm really glad you're taking the time to bring the game's potential to maximum. Times have been rough, haters and copycats are aplenty, but in the end, quality work will always win. I'm looking forward to each new version of your mod and it's all absolutely stunning work. Rock on, TheWorse and don't ever let haters get under your skin. You have much greater fanbase than haterbase, and that's what's important! Thanks for all your hard work!
     
  3. Syg0n

    Syg0n Member

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    yes I haz graphicz
    This^^

    And this^^

    I see you related^^ the claims. Great!
     
  4. flexinho

    flexinho Master Guru

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    I Think yes. Your CPU is over 6 years old. If I were you i would buy a Intel Core i5. With that you should be fine, even if you buy a better GPU.
     

  5. LankanComrade

    LankanComrade New Member

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    So where are people getting MalDo's V3 texture packs from ?
     
  6. flexinho

    flexinho Master Guru

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    I think they mean the texture pack from MalDo in TheWorse Mod v0.8. MalDo never called it v3, but it is an improved version after v2.
     
  7. cmh175

    cmh175 Master Guru

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    Watch Dogs is a massive cpu hog, if you want to play with high or ultra settings you definitely want an i5.
     
  8. KuroTenshi

    KuroTenshi Master Guru

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    In this kind of price, I advise you a 660 GTX rather than a 750 Ti.

    http://gpuboss.com/gpus/GeForce-GTX-750-Ti-vs-GeForce-GTX-660

    (It's a shame I paid a GTX 670 Overclocked the same price... Strangely, we don't find anymore)

    And yes, Watch Dogs needs at less an i5 CPU.

    If you have a SSD, you can avoid most stutter even with everything to Ultra.
     
  9. amdatiradeon

    amdatiradeon Member

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    haha oke fine, thnks 4 ur help anyway, i prefer wait the 0.9 then :)
     
  10. Sockenschock

    Sockenschock Member Guru

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    Hello everyone,
    Is anybody able to say, if it is possible to get the E3 Coat Physics back.
    Maybe TheWorse knows something about this files?
    Good work with this Lensflares.
     

  11. WeSbO

    WeSbO Member Guru

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    Wouldn't you be better off with a radeon 270 for the same price ? Better performance even in watch dogs, 256bit gdr5 vs 128bit. It's an overall better performer for the price, but not as energy efficient.

    Well anyway I would have got a 270 if i had to choose between the two cards.
     
  12. jootn2kx

    jootn2kx Member

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    Thats false, using a ssd or not has nothing to do with stuttering... I compared that 1 month ago a usb external harddisk vs my internal SSD, using my ssd didnt changing anything to the stuttering.
     
  13. TheWorse

    TheWorse Master Guru

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    Short answer to E3 "coat physics": Impossible. They were using physx for the simulation.
     
  14. kato-secret

    kato-secret Member Guru

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    well ubisoft said that they used havok engine
     
  15. TheWorse

    TheWorse Master Guru

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    Oh well, whatever. Havor or physx is not something you can bring back because now this are premade animations and react to the wind differently.

    Anyways for my testing on 0.97 the coat moves slower, I think it looks more realistic than it used to be.
     

  16. KuroTenshi

    KuroTenshi Master Guru

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    It's true. Why ? Because when you outpass your Max VRAM, RAM and pagefile are used instead. If you put pagefile and texture loading in a good SSD (in reading AND writing), the texture streaming will be improved, expecially with fast RAM. The speedy file and memory processing will compensate (not perfectly though) everything not handled by video memory.

    The pagefile size have to be big though (10gb I think (I put 4.5 gb on the SSD and 6gb on an USB 3 external hard drive)) and fixed in size.
     
    Last edited: Jul 7, 2014
  17. Rant

    Rant Member

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    Hey @TheWorse! Would it be possible to get a link/download to your personal version of the mod for testing? I would be glad to help out and get some glitches taken care of. I really want this mod to be the best it can be. I could also help with anything else you need.
     
  18. xs1ngular1tyx

    xs1ngular1tyx Member

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    Texel Rate:
    GeForce GTX 750 Ti 40800 Mtexels/sec
    GeForce GTX 460 37800 Mtexels/sec
    Difference: 3000 (8%)Pixel Rate:
    GeForce GTX 750 Ti 16320 Mpixels/sec
    GeForce GTX 460 16200 Mpixels/sec
    Difference: 120 (1%)

    Both have the same bandwidth. I'd say save up $70 more and get a GTX 760.

    Memory Bandwidth:
    Geforce GTX 760 192256 MB/sec
    GeForce GTX 460 86400 MB/sec
    Difference: 105856 (123%)
    Texel Rate:
    Geforce GTX 760 94080 Mtexels/sec
    GeForce GTX 460 37800 Mtexels/sec
    Difference: 56280 (149%)
    Pixel Rate:
    Geforce GTX 760 31360 Mpixels/sec
    GeForce GTX 460 16200 Mpixels/sec
    Difference: 15160 (94%)
     
  19. cmh175

    cmh175 Master Guru

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    That sounds pretty cool. On the off chance any of us prefer the original can this be an option we can switch on and off though? Or at least mention in the changelog which file it was so we can readd the vanilla one.
     
  20. TheWorse

    TheWorse Master Guru

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    There will be no options to choose. And there is no file to add or remove from vanilla in order to change it. Just the speed of the coat is reduced so it doesn't wave like crazy.

    Just one download and simple files to put in order to run it. Making too many presets and stuff for different people is not something I was enjoying.

    Just made the blog. There is nothing yet, so don't ask why there is no download.

    http://theworsemod.blogspot.com/

    And i'm going to post new images on the blog and here too. 4k res and now with fraps, since I was using impr pants (so bad)

    Patch.dat size so far: 203mb
     
    Last edited: Jul 7, 2014
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