A tribute to the best looking game ever - Crysis

Discussion in 'Games, Gaming & Game-demos' started by TDurden, May 18, 2017.

  1. WhiteLightning

    WhiteLightning Don Illuminati Staff Member

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    I wonder why those graphic mods run in dx10.
     
  2. Damien_Azreal

    Damien_Azreal Ancient Guru

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    Because Crytek made a deal with MS.
    Same reason Alan Wake was originally a Vista exclusive, even though it used DX9. Same reason Halo 2 was a Vista exclusive... yet used DX9.

    It's just like the DX10 effects in BioShock. They work in DX9, and were only made DX10 exclusive because MS offered incentives to developers willing to develop for DX10 exclusivity.
    Even though, none of these "DX10" effects were exclusive to DX10, they could all work in DX9 with no issues.

    Carmack was the only tech that came straight out and said it. He commented that "DX10 is a joke", and there was nothing people could do in DX10 that he couldn't do in DX9.
     
  3. WhiteLightning

    WhiteLightning Don Illuminati Staff Member

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    I was talking about the graphic mods. modders already made everything work under DX9 in crysis. So i wonder , why did they choose DX10 ?

    So if you download a mod, it will run in DX10. Thats what i ment.

    and yeah carmack..... skip subject pls lmao
     
  4. WhiteLightning

    WhiteLightning Don Illuminati Staff Member

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    hmm , im gonna install wearhead once more , thinking about it makes me wanna play again :D
     

  5. Undying

    Undying Ancient Guru

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    No wonder he said that. SM5.0 and tessellation are introduced with dx11. What was the features of dx10/10.1?

    If i recall only Stalker CoP offered improved lightning in dx10 compared to dx9.

    [​IMG]
     
  6. Damien_Azreal

    Damien_Azreal Ancient Guru

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    Windows Vista

    ;)
     
  7. haste

    haste Master Guru

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    Geometry Shader pipeline stage. Among other features for optimization.
     
  8. Amaze

    Amaze Ancient Guru

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    I never got very far into this game. I don't remember why, but I guess it was boring?
    Or maybe because it came out not long after I started playing WoW heh.
     
  9. Redemption80

    Redemption80 Ancient Guru

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    DX10 as an api did offer more than DX9 but it launched under lies and crippled performance and never recovered.
    I'm sure Nvidia played a big part in the Crysis DX10 issues.
     
  10. Damien_Azreal

    Damien_Azreal Ancient Guru

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    Yeah, DX10 had too much stacked against it. Most games that used it, actually ran better in DX0. Hell, FarCry 2 looks better in DX9... as DX10 causes a strange visual glitch with the grass.

    Ultimately, there's a reason most developers dropped back to DX9 and kept using it until DX11 showed it's potential.
     

  11. S.T.A.R.A.C.

    S.T.A.R.A.C. Master Guru

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    That picture is wrong. DX9 supports dynamic lighting.

    Actually DX10 was a great because it improved AA performance with deferred rendering engines, like X-ray for example. And difference was huge, like 15 frames more.
     

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