Issues Resolved in Version 77.72 I don't want to spam, so I just post what has been fixed in 77.72 Forceware release for that guy who asked. This following are changes made and issues resolved since driver version 71.89: Single GPU Issues • GeForce 6800 Ultra, Windows XP: The opening videos are corrupted in the game Silent Hunter 3. • GeForce 6800: Slow performance in the game Star Wars Lego when played at a resolution of 1600x12200. • GeForce 6800 Ultra: Stuttering occurs in the game World of Warcraft. • GeForce 6200 32MB with TurboCache, Windows XP Media Center Edition 2005, HDTV: Setting HD modes, such as 720p or 1080i, does not take effect until after you restart the computer. • GeForce 6200 with TurboCache, Windows XP: The left side of Half Life 2 is blacked out when 2x or 4x antialiasing is enabled. • GeForce 6200: There is screen corruption when antialiasing is enabled within 3DMark05. • GeForce FX 5900 Ultra, Windows XP Media Center Edition 2005, NVTV: Live TV hangs the system when run in full screen mode. • GeForce FX 5950: The game Ultra Battle for Middle-earth crashes to the desktop with a Direct3D error. • GeForce FX 5200: There is corruption on the water in the 3DMark05 Canyon Flight Game test. SLI Related Issues • GeForce 6800 GT/Ultra, SLI: Half Life 2 crashes when switching the aspect ratio from 4:3 to wide-screen on a wide-screen LCD panel. • GeForce 6800 GT, SLI: Flickering corruption occurs with several games when played with 2x antialiasing enabled and using SLI SFR mode. • GeForce 6800 Ultra, SLI: The computer crashes when setting a widescreen flat panel resolution to the native 1900x1200 with SLI mode enabled. • Dual GeForce 6600 GT, SLI, Windows XP: There is texture corruption in the game Toca Race Driver 2 when played at 1600x1200 resolution, with 4x antialiasing and SLI mode enabled. • GeForce 6600 GT, SLI, Windows XP: Frame skipping occurs in the game PainKiller with SLI mode enabled. • GeForce 6600, SLI: Screen goes black momentarily during Tomb Raider—Angel of Darkness with SLI mode enabled. • GeForce 6 Series, SLI, Windows XP: Light sources show through solid objects in the game Halo with SLI mode enabled. • Quadro FX 4400, SLI, Windows XP: There is corruption in the Splinter Cell Chaos Theory menu when changing video options. General Issues • Desktop corruption occurs with VIA KT880 chipset. This was not an NVIDIA bug. See “VIA and ATI AGP 3.0 Chipsets” on page 14 for further explanation.