4GB VRAM isn't cutting it anymore says AMD

Discussion in 'Frontpage news' started by Hilbert Hagedoorn, Jun 8, 2020.

  1. Hilbert Hagedoorn

    Hilbert Hagedoorn Don Vito Corleone Staff Member

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    Well, if AMD says it. In my reviews I've been telling for a year or two now that 4 GB VRAM on graphics cards is barely enough in this day and age, and only up-to a gaming resolution of 1920x1080. AMD...

    4GB VRAM isn't cutting it anymore says AMD
     
  2. cryohellinc

    cryohellinc Ancient Guru

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    Frankly speaking, neither is 8.
     
  3. sverek

    sverek Ancient Guru

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    laughs (cries?) in heavily modified 8K textures Skyrim Mods
     
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  4. cryohellinc

    cryohellinc Ancient Guru

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    [​IMG]
     
    Last edited: Jun 8, 2020

  5. Texter

    Texter Ancient Guru

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    My APU can allocate 8.5GB...very useful. :p
     
  6. mentor07825

    mentor07825 Member Guru

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    Bless that man.
     
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  7. sverek

    sverek Ancient Guru

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    wtf, there is another interview? Link please.
     
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  8. cryohellinc

    cryohellinc Ancient Guru

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  9. Kaarme

    Kaarme Ancient Guru

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    Back in the day I was choosing between this 8GB AMD 390 or 3.5GB Nvidia 970.
     
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  10. Venix

    Venix Ancient Guru

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    Now that would be an interesting revisit. On the other hand a lot of people changed em before it matters.
     

  11. Undying

    Undying Ancient Guru

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    8gb vram even for 1080p. Doom Eternal cant be maxed out on a 6gb card.
     
  12. TheDeeGee

    TheDeeGee Ancient Guru

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    My 680 was 8GB, specially bought it for Skyrim :p

    Then i found out modding Bethesda games is a bad idea, because they're unstable out of the box.
     
  13. buhehe

    buhehe Master Guru

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    A 680 with 8GB, you sure? The base model had 2
     
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  14. cryohellinc

    cryohellinc Ancient Guru

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    He probably meant 4gb model, as 8gb doesn't exist.
     
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  15. TheDeeGee

    TheDeeGee Ancient Guru

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    Uhm, right 4GB... was still waking up.
     

  16. JonasBeckman

    JonasBeckman Ancient Guru

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    4 GB felt limited back with the AMD Fury although perhaps a bit more so for how some titles had these optional texture packs whereas nowadays even the lower settings hit around 2 - 3 GB scaling up to 4 or even 6 before adding in texture packs, display resolution, shader or shadow taking up a bit or the method of just reserving and using as much as possible of 75 - 85% of total available video memory and then even with a higher-end GPU still seeing problematic streaming and slow loading ha ha.
    (Well asset loading and less conservative usage of both RAM and VRAM has changed things up a bit.)

    Curious to see how that changes but 8 GB will probably be a pretty close baseline if not more not too long from now and hopefully developers do remember to scale things both up and down.
    Though there's the usual bit of disparity between reasonable and then these Ultra preset settings although some titles come closer to justifying the steeper performance hit for how the actual visual changes are instead of small but costly shader tweaks or shadow adjustments.


    Interesting to hear though even if I assumed 4 GB was at an end years ago but I guess they do mean even the lower end hardware and using settings scaled for this still getting close to 3 - 3.5 GB and whatever the OS itself likes to keep. :D
    (Or the browser being all "This is mine!" if hardware acceleration is a thing and GPU or the OS or the software in question and trying to get it to share at least a bit. ~ )
     
  17. Undying

    Undying Ancient Guru

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    You made the right choise.
     
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  18. Astyanax

    Astyanax Ancient Guru

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    not with web browsers and cef applications eating vram these days.
     
  19. Astyanax

    Astyanax Ancient Guru

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    same :D
    [​IMG]
     
  20. Noisiv

    Noisiv Ancient Guru

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    HBC dead? A year ago they were mansplaining that allocating data does not mean actually using it.

    [​IMG]

    Although it has to be said: other than Fury X experiment, AMD has pretty much always been leading the way with the amount of VRAM.
     

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