Discussion in 'Videocards - NVIDIA GeForce Drivers Section' started by Cyberdyne, Aug 27, 2019.
can this solve the stuttering in BFV as well?
That might explain why I never saw the stuttering in Control, I simply have that feature turned off.
Hey! Cyberdyne! did you completely disable it or just for the games and apps you use?
I just disabled it.
It's ok driver, was at 436.02 before and I have to say Destiny2 plays the best with this 436.15 (@ latecy=on), smooth and fast, if not the fastest yet.
NVM I lied, It's on by default. No idea why I didn't get stuttering then.
I hook up with my son and grandson on BFV now and then, we have a family platoon . We live in different towns so it's great to talk while we play, grandson usually scores top
wish I had family to play games with...
well i have family but we dont do family things.... dont even do holidays
And i wish i had a family!..
@Cyberdyne haha okay! Np i override Control Flow Guard for Battlefield V stutter is there but less! maybe its just a placebo fx!
I to have lost the ability to OC, If I go beyond 60 mhz above stock, the game will crash as soon as the level loads. My 2080ti is a hybrid which never go's over 62 degrees. Doesnt matter , I used to get 150+ oc and it ran great
still no hotfix for these drivers ? too many problem with it (Forza 7 hangs since 436.02)
Doing a "dirty" install of 436.15 over 436.02 makes my Nvidia control panel work. The problem seems to only appear on a clean (DDU) install.
AMD already released the GRD for Gears 5, so NV driver is coming tomorrow.
They'll probaly release a new driver for the Ghost Recon beta too
I can confirm this as well, I just installed w10 again, new 3600, giga x570 auros master, 16gb tridentZ, 1 tb hp ex950, evga 2080ti XC utlra. Tried w10 1903 and fast ring insiders.
436.15 and new 440 branch
islc and msi tool- butter smooth except for the occasional spike opening some doors.
Something is definitely not right with the new branches on my 2080ti this is with no OC on anything and fresh installs with exploit disabled. Blair witch stutters like crazy no matter the version or tools used. Its a shame because the ultra latency is great for destiny 2 and everything else I have.
DirectX 12 is not affected by the latency stuff, so its got nothing to do with that.
Control is currently the only game im playing dx12 and that game doesnt really need low latency. But If I want to play control and use ultra low and play my dx11 games I cannot use the 436 or 440 branch its just a mess with frame spikes. There is a lot of other users on overclock.net with the same issue so I know its not just me.
You may want to leave feedback with Microsoft:
And they won't do anything. We have to use standby memory cleaners(ISLC etc) since Creator's Update(1703) and they haven't fixed it yet.
To work on this, the windows team needs users to profile and submit feedback with the feedback hub.
Problem is the time it takes for it to begin being an issue can differ depending on how much memory is present in the system which means their feedback hub profile tool often doesn't take enough data.