Discussion in 'Videocards - NVIDIA GeForce Drivers Section' started by bluedevil, Sep 26, 2019.
No. Why do you have a 2080 Ti lol.
As I already pointed out.
Absolutly interesting, but he doesn't investigate on the matter that when 99% gpu it's used latency increase!
The game (depending on how it's coded) potentionally needs to wait for free GPU cycles when it's fully taxed compared to less heavy loads, thus the latency can increase when fully taxed.
Because I’m gaming at 4K and it’s the most powerful GPU right now. Still...it’s not enough for 60 frames in most games at 4K. Next year it’ll be even less capable with newer titles. It’s honestly a great 1440p card and an OK 4K card.
I don’t think he discovered anything that wasn’t super obvious. If I drive my car at Max RPM it won’t run as good as if I run it at half RPM. Redlining it will cause it to run worse even if it’s faster.
Back to GPUs, DLSS basically does exactly this to make games run better. It reduces GPU load by rendering at a lower resolution and thus everything just runs better.
Again...I don’t see what his big discovery is here. It’s just common sense.
Because typically people want their GPU utilization at 99 percent. That's ideal, you're getting the most from your GPU. And that's still true. This discovery is useful for competitive gaming, where unlocked fps seems like the obvious advantage, but actually might not be the case.
At 1440p your GPU should be getting well over 60 FPS, so you tell me if it's stuttery in every game.
I’m not a competitive gamer and thus don’t ever see a need to be over 60 frames. A solid 60 is much more enjoyable for my gaming needs.
You probably should have started with that, and left it there.