Hmm, curious as to whether or not I should try these. I started playing DOOM recently and witnessed some interesting behavior on 382.53. At 1080p with all settings maxed, Vulkan does about ~12% better FPS overall than OpenGL, while at 4k with all settings maxed OpenGL can hold a solid 60FPS while Vulkan jumps between 45-55 making gameplay kinda crappy. Anybody else with a 1080 seen something like this?
Driver branch VK381_66-32 dated August 16, 2017. It has Vulkan API support 1.0.58 but the included Vulkan RT is 1.0.57.0. Unlike previous Vulkan RT versions, this version does not show up under Windows' Programs and Features list so you have to run the uninstaller manually if you want to uninstall it. Like previous developer driver versions, this driver comes with an older PhysX version. It has support for OpenGL 4.6, but only has support for CUDA 8 unlike the latest R385.28 driver which supports CUDA 9.
Doom Vulkan renderer hasn't been updated since last year. It's highly unlikely that any recent Vulkan driver changes will have any effect on it.