Discussion in 'Videocards - NVIDIA GeForce Drivers Section' started by peppercute, Jun 22, 2015.
I use 350.12 with two GTX970 and works great.
350.12 seems to be the latest stable driver for me.
Does this driver still do what previous drivers do when it comes to the red light on GSync monitors. Is it always red? Surely it's not meant to be like that.
To anyone that has installed this driver, Nvidia has said that this driver - 353.12 and 353.06 are suffering from timing issues. If you get crashes/TDR's it's recommended to wait for the HOTFIX driver coming soon
Yep, the red G-sync light is still red when in Desktop mode on my Swift. Once upon a time it was white.
Like it is for me now. I'm still on 347.52
It will, i got zero problems so far on win 10 with this driver.
I used to have continual crashes and odd things happening with the latest drivers. Even opening Windows Explorer would crash, and I would get a video hardware error shown. I then replaces my 2 ASUS GTX780ti DirectCU II OC cards with 2 Titan X cards, not other hardware changes, and using the same drivers. I have not had a single crash, and I now can use hardware acceleration as I used to in my web browser. I have also overclocked the Titans with MSI Afterburner and still 100% stable.
What I have though, in MSI Afterburner, there are the odd occasional spike in the core and memory, even while not gaming, which seems odd, but no crashes.
Using Windows 7 64bit. I know this does not solve the crash issues, but its amazing how using a 700 series card was consistent crashes, and now with a 900 series it just works.
well I was able to play gta v longer with these drivers on windows 10.
about 3 hours later game fps dropped to 12fps and game memory usage was at 5gb and still rising.
Same spikes(memory and core) here . In GPU-Z! It happens with la latest 3 drivers. And i'm on Maxwell(GTX 960). Also weird high video engine load while playing videos in DXVA mode(MPC-HC plus madVR)
Rolling back to the old and stable 347.88.
Sounding like it maybe pointing to power as I also have modded my power tables TDP, both rails, pcie and power limit and have no problems with these drivers or any recent. I still have boost states for obvious reasons. Basically the only thing that I did mod was the power table to stop the throttle and than just OC with afterburner. Raising voltage never had a big impact on my card other than heat.
Super driver for me
The timing is smoken here, if this is the plateau for this series I would still be a happy camper. It is nice to have a driver like this one to fall back on.
I'm not sure if I'm just going crazy or what, but I swear these driver's have given Witcher 3 a strange, stuttery feel to it. It's hard to describe, but it kind of feels like it cheapened the feel of the game. Before this, it always felt buttery smooth.
That's strange, because it actually did the opposite for me. With the previous driver, W3 would hiccup every few seconds, making the game unplayable. With the new ones, it's silky smooth, with a nice little framerate increase to boot.
I've definitely had some issues with this driver if I set my cards to stock. I still have to underclock by at least 50 on the core to have a steady playable game, no matter the game.
Can you check your dxdiag? Because mine still shows WDDM 1.3 for Fermi and DX12 benchmarks don't work (tried 3DMark API overhead test).
Ehm, okay? What a weird problem.
I have been installing TP on vm's and have seen dx 12 on previous builds but recent and the 10147 build also reads the same for me, may have disable the support for a bit and may not be worth the headache trying to fix it at this stage as there is little you can do with it yet.
347.88 works fine. It's whatever nvidia did to the timings they coded in their drivers from 350.12 and onwards that give me these problems.
Rock stable on 347.88.
^ Indeed, this is strictly a driver problem, I haven't had any issue with my cards since release day they were heavily oc'ed and never had a driver stopped working crash, but now I'm getting one almost daily, oddly enough never while gaming but only while browsing in chrome. :3eyes:
I'm getting lower performance in GTA V with these drivers on the west side of the big road that runs across Los Santos, think it's called Vinewood boulevard? Has the tour bus and the massive cinema along it.
When you hit the part where the road slopes down performance drops 10fps, this was something that didn't happen with the drivers that fixed Kepler performance.
Seems GTA V optimisations that were found in the previous drivers have also been left out in this set of drivers.
I find myself having the same issue with Evolve.