No thanks il pass.Uninstalled the game once the last driver didn't fix the issue and I can't be bothered to restarting the troubleshoot madness I went trough (spent a whole month on this procreating issue) Il chuck it to be it a driver issue with the 3080s since the 1080ti on driver 442.49 (my last driver/gpu) didn't have the issue and frametime wise it was smoother. Also,looking up 3080+stutter in the search field in the Nvidia forums lots of threads come up with "stutters/micro stuttering" with their 3080 and pretty much all the drivers released for it.Currently using 457.51 which is supposed to be the best one currently and I'm not impressed. I am wondering if it could be related to how the card boosts tho.A difference I noticed from my old 1080ti is that my current 3080 TUC oc edition starts to lower it's clock MUCH earlier then my 1080ti.Atleast that's the only thing I can think off as I cannot find any other explanation as my temps both for the cpu/gpu barely break 65c and cpu clock doesn't flactuate and I have most power saving features like speedstep/c-states disabled in bios too just as an extra prevention. For comparison. My old1080ti Used to hold 1924mhz untill atleast 70+C then drop to 1911mhz at around the 75c mark and clock was mostly stable to those clocks. Current 3080 starts at 1950hz at around 61C but starts to go up and down to the 1800s the moment temps reach 63C which is erratic compared to my old 1080ti that could hold a clock of 1900s until the 75C mark. Made a comment about it on here bottom comment https://forums.guru3d.com/threads/3080-owners-thread.434251/page-32 if you're curious. Another thing I noticed while monitoring with gpu-z is when using the rendering test it didn't fully utilize 3.0 bandwidth going from 2.0/3.0 erratically.Could be because my power setting in the NvidiaCP is set to optimal.My games are set to High performance and the bandwidth goes and stays at 3.0 Is this supposed to happen during the render test?