On the timerbench benchmark which is UE4 DX11 based I used to get 396 fps but with this driver I get 411 fps with hardware scheduling on using a...
I use the instructions here https://vpixx.com/vocal/dithering/ if you want to disable it on hdmi another site said it’s HDMI_DisableDither set to...
Oh it was Dragon Quest XI outside towns I get the biggest boost maybe it’s all the trees and grass.
This worked really nicely for me I got like 40fps more in this UE4 game with and AMD card I think it was version 4.13 of the engine.
it’s DQ XI OG a game so beloved it was delisted from steam. xD Frame rate is pretty variable but 130-300fps is the range I’ve seen when not in a...
Yeah I get a lot of stutter too with this DX11/UE4 game it’s seems like shader compilation but using the reg tweak to use the old ati dx dlls its...
I tried the old atidxx64 dll using a regedit tweak and they seem to cause a lot less stutter when compiling shaders at least in this UE4 game.
I have a similar problem with this DX11/UE4 game DQXI OG it stutters pretty heavily seems like it’s down to shader compilation. :/
Dragon Quest XI has textures that seem like they have a different LOD value or something compared to others in some areas like Puerto Valor and...
I was able to fix it by disabling the AMD external events service it has something to do with freesync which I don’t use. Checking Disable...
I’ve got 5950x and a seasonic titanium 750watt power supply with three separate pcie cables. Forza has been fine and DQXI but they’re not as...
I get artifacting running this benchmark software TimerBench https://www.overclockers.at/articles/the-hpet-bug-what-it-is-and-what-it-isnt it’s...
I had the same problem where the gamma was odd almost like it was rgb limited instead of full where some textures were too bright and some too...