Yeah, the cheap solution for the vram problem deffo would have been amd.
And how exactly do i not understand money? For saying he should spend 30% more to get a 50% better product? That is called value for money. And i...
When you are already spending 1200, then 400 more is not that much more, no.
/facepalm That link is with 4090 at 2400 usd... they are no longer being sold at that... they are at the 1600 usd msrp, or even below it... the...
It's a smaller difference than the performance difference.
Correct me if im wrong, but i believe that there are other shops in the uk... including ones selling the 4090 at msrp...
Yeah, i remember - sux that you have to use medium textures to get around it :/ I've encountered the first game where 24gb vram isn't enough...
I dont get it though - the 4080 is by far the worst value card in the 4000 series... you're already spending so much, why not spend a bit more and...
Yes, when your gpu runs out of vram, it uses the ram as cache... which you under no circumstance want to happen... -_-
Yeah, i would imagine so - dlss still is a fair bit better than fsr2, eventhough fsr2 is much improved vs fsr1. But fsr2 will continue to...
He is just like so many others on these kinda tech forums, who feel like they have to defend their sh1tty purchase. Goes into denial mode about...
I wouldn't bother trying to reason with that... person. He has been denying vram having any sort of importance what so ever for years.... and...
Tbf kepler was the first time they really did it, but boy did they do it... and yeah, more than 10 years ago now, and since they are getting away...
Some do near perfect scaling with threads though... battlefield 5, or cyberpunk for instance... then you have games like witcher 3 remastered or...
There usually are settings that affects cpu usage in cpu intensive games... crowd density, LOD distance, and stuff like that...
Cause most people don't give a fack about hdr...
No.
/facepalm
There IS "console quality" settings for each setting in HZD... original preset... -_-
Performance hit from screenspace effects is not dependant on whether or not they are apparent on the screen, but whether it is active in the first...