From what I can tell on a regular non-gsync 60hz monitor driver vsync+ingame 60fps cap seems to give ever so slightly lower input lag than driver...
Does anyone have an idea what kind of CPU is needed to keep this game at a locked 60? Can the 8700k at 5+ GHz get it done? Running the Hyper...
I don't know if this supposed VRAM unloading would be new to Windows 8/10, but on Windows 7 x64, it can be a real issue. Case in point, on my 6 GB...