Yeah I know, for the preset used in the video no probleme.
Agree but for the preset no men, not everyone can do the same as you. Take a look:...
Exactly, NextGen is PC. And me too I have a PS4 but I come back to my country 5 months ago and my PC was still here waiting for me lol. Now, I...
Wow nice, good finds ! "<!-- -= ,disable _ SensorWeather E3_Demo_Weather_Fog -->" ??? [IMG] But for me it look like sort of script of...
It's a shame when you see the old version of the game, I don't know why the dev' do this.
Hello, Nothing to say more: The Crew - General modding Post your preset, screenshots, everything :infinity: even if we can't do a lot of...
Good job ! Before: MIN: 28/30fps AVG: 42/44fps max: 61/63 fps After: MIN: 33/34 fps AVG: 44/46 fps MAX: 62/65 fps Settins:...
Alright, can you send me the patch ? I will post here the difference before / after.
Holy sh*t even in this demo the sun effects are amazing and all the rest, what happened to the game ? Edit: Oh sorry for the double post how I...
Thank you :)
Yeah ! Much more dynamic. This is the old models and watch 0:56 all the zombies ! Dude, don't watch the E3 gameplay, you're gonna cry :cry:...
Yeah it's true but it's normal, even if you have share ONLY ONE video we are still frustrated :thumbup: anyway, thanks for the patch and let's...
I don't know if it's possible, and yeah I agree with you the old models was much better. [spoiler] In the old version of the game the...
You know we are not all modders, we are not all like you; you do some mods for Dying Light and so what ? Nobody ask you something, if you do it...
Thank you ! For the zombies density, in this mods :http://www.nexusmods.com/dyinglight/mods/61/? BSNOOCHdotCOM apparantly change the density but...
You don't need to rename; download and put the file "varlist_wind.scr" in "C:\Users\Yourname\Documents\DyingLight\data\scripts".
Alright, I will try this.
You got insults because you don't want to share your finds, stuff who nobody founds except you, like the dynamic DOF or the very low/high...
I just found how to increase the wind like in the E3 demo; so you need to open varlist_wind ("data/scripts/") and found the line "VarFloat(...
And so what ? You made 1 "performance" patch. That's all, you just tease the dynamic FOV, very low / very high textures and you don't share so...