Gsync enabled ? If so turn it off the flickering should go away. I have a AW3423DW with VRR/Gsync off and no flickering at 120hz.
Running a 7800x3d and no reduction in performance on my end.
So disabling control flow guard actually does something for stability in some games ? I have heard about it but always thought it was placebo,...
The issue only occurs in one specific environment in the game. Full RT is rock solid everywhere else, and in many other games too. Game issue....
Already done after pretty much every Windows update. As for the ram it's stable and no BSOD on my system. The crashes have stopped if RT is off...
Sorry for the double post : [IMG]
Curious to see the performance on Nvidia GPUs. After Starfield I'm not so sure about Microsoft devs optimizing for anything else than RDNA 2. Yeah...
I'm getting consistent crashes on planet Torren IV. Device hung for the most part but only on that planet, rest is completely fine. GPU is not...
I wonder if it will support direct storage.
Disable RT and see if your crashes return. Mine have stopped with RT off.
Looks fantastic. Day one for me.
************* Preparing the environment for Debugger Extensions Gallery repositories ************** ExtensionRepository : Implicit...
Crashed on Jedha with RT enabled.
Does it still crash on Jedha with RT ?
Good to see.
That's plain wrong. PC APIs have overhead because of abstraction layers and the need for a relatively thick driver model and have architectural...
I guess this should be fixed in the next patch, right ? I mean the issue seems very widespread, affecting all GPU vendors and a great spectrum of...
I'm not going in expecting great performance. This is a Bethesda game after all. It's going to be quite wonky in places irrespective of what...
Faster on paper, sure but once you factor in API and driver overhead on top of architectural issues.....Not so much. There are fundamental issues...
I have seen fellow forum members claiming otherwise. It does not necessarily happens every single time and is to a degree system-dependant, but it...