Would be great to see in the upcoming SweetFX release(s): - SMAA T2X and S2X support - Local Contrast Enhancement - Fast SSAO with good IQ -...
Steam Overlay could be disabled, there are other distribution services like Origin and Battle.net, games could have a multiplayer component which...
Wow, sounds promising :) Have you and Crosire dropped the "signed shaders" idea? It seems like a very reasonable solution IMHO.
Won't you need such a file to configure key bindings for example? Could be a problem for low VRAM configurations. So, it would be better to...
Depth buffer-related effects GeDoSaTo's SSAO might be a good starting point (source code can be found in the relevant GitHub repository):...
Do I understand it correctly that you've found a way to increase the quality of SMAA noticeably? If so, how does this change (Delta E 1976 instead...
Do you plan to release the DX10/11 SMAA part for eFX which Bobert13 has done and sent to you some time ago?...
Please also add the "Force triple buffering for D3D" option to the list (but with lower priority than the above features).
Nope. It was my misapprehension of how SMAA T2X actually works. I think T2X should be a "golden mean" taking into account its performance/quality...
Injectable SMAA T2X? How do you get a supersampled frame which is required for SMAA T2X? Or do you use a frame upsampled with interpolation...
Depth buffer access discussion I believe this "multiplayer cheaters" problem is somewhat exaggerated. For example, it will take little skill...
RadeonPro does make use of depth buffer (for its SSAO implementation) and has not been banned so far to my knowledge. In the worst case scenario,...
+1, “Guns Don't Kill People, People Do” "Steep Parallax Mapping" would be another great addition to eFX:...
Unfortunately InjectSMAA is a no-go on that machine -- it's nVidia Optimus-enabled laptop. I'll test this on a desktop PC once my new video card...
Splash screen setting I've also noticed that the GENERAL section has disappeared from eFX.ini and respective old ini keys no longer work when...
Fallout 3 issues Tested Alpha 1.9.60 with Fallout 3 v1.7: - Game now starts fine when the dynamic hooking is enabled ("hook_dynamic=true") -...
Maybe you could port LumaSharpen as well? ;)
Make sure to tweak the "sharp_clamp" and "offset_bias" settings (in addition to the "sharp_strength" one) and you will eventually get a very...
Just use Ceejay's LumaSharpen instead of Boulotaur's UnsharpMask. LumaSharpen is an improved version of UnsharpMask with much better performance...
There is nothing hard or annoying about eFX. It's just not ready for a regular use yet. If you are frustrated by issues that are typical for any...