Reshade 5.0.2 is out now Changelog : * Added notice when MSAA depth buffers were found * Fixed ReShade not hooking FiveM * Fixed Vulkan layer...
Holy hell .. this thread is still alive?!
Spent part of today implementing scanlines and simple dithering for Nostalgia. Starting to look much more oldskool now but there is still lots...
No. To do TAA you need to shift the viewpoint a tiny bit with every frame - so you can combine the samples from both these points in the shader....
I don't know if people are reading this thread anymore, but I've started coding again. SweetFX have been absorbed into the collection of Reshade...
Remember that guru3D hosts the SweetFX thread over in the Games section. Also you can find the latest beta releases at...
All of them. You see to display higher color depths you need all these things to support it. The monitor: Mostly I'd say it a problem with...
On performance : SweetFX 2.0 is still in beta in large part due to this problem. As a injector reshade is actually faster than InjectSMAA,...
There is no way that I know of.
I updated the first post to mention the 2.0 beta and ReShade.
Try updating your drivers to the latest version. I'm on AMD where the latest driver version is 15.3 beta. The workaround is to apply gamma...
The SweetFX shaders only see the final game image (and the depth buffer) and there is no way of telling from that what pixels belong to what...
I've fixed that #else issue, but I don't feel I have enough just yet for another build. I'm currently working on performance optimizing SMAA.
Preview 6 had a number of bugs that stemmed from the rewrite of the internal code framework and from Operation Piggyback, the codename for the...
I can enable it on my end - do you get the same error with preview 6? And what GPU are you using? AMD / Nvidia / Intel ? , Model?
Right now they cannot be combined, but Marty (MasterEffects), LuciferHawk (GEMFX) and I (SweetFX) are talking and trying to come up with a...
K-putt found a few bugs in preview 6, and I've already fixed a few of them .. I'll look over then code again and then release preview 7 when I...
I've updated SweetFX 2.0 beta to preview 6. Since Crosire haven't been online today, I've put it up myself:...
SweetFX supports all cards. AMD, Intel or Nvidia.
I've just edited my developer branch .. it now says preview 6 so even if I forget to update it, it will still be correct come next release.