question, what's reason there aren't any Vulkan titles tested ? e.g. Strange Brigade has Vulkan and DX12 X4 Dota 2 has Vulkan support Rage 2...
just discovered it myself while going thru my old bookmarks, RIP mike
another great tool bites the dust RP joins the lines of Ati Tray Tools, Powerstrip, Ati Tool, 3Dprof, 3Danalyzer, Radeonator (btw. never...
i have question, is the SMAA based off recent 2.8 or previous 2.7 revision ? (from my fast look it seems like the older version)...
W7 Sp1 x64 and usbport.sys version 6.1.7601.22441 ceased to work with hidusbf.sys filter :( any got any help ... ri do hate 125Hz only polling...
as far i know VBS2 2.x and VBS3 won the multiple contracts not RTI ... e.g....
OUT, Trailer, TCs and Tactical Guide and more http://www.youtube.com/watch?v=M1YBZUxMX8g...
hmm search for arma returns nothing, it's broken ! ;)
For some reason I don't see any thread about Arma 3 there, so let's make one ;) http://www.arma3.com/ [img] Arma 3 improvements...
ye for me the SMAA is broken too in the experimental build, tried e.g. WarThunder
http://dslyecxi.com/arma3-alpha-controls/ and some more posses [img]
Nicolaos I guess you don't even bothered compare the quality of SMAA vs rest ... for me the SMAA is only usable ppAA compared to normal MSAA...
this poll is flawed by default ... as no SMAA mentioned ... SMAA is way better in quality than FXAA with sharpen filter so if you going to...
please realize there is no A2: CO as standalone product, it simply means A2: OA engine + A2: OA data + A2 data to get STEAM running properly...
A2: CO is just ARMA 2: OA engine + OA data + A2 data so all you need detect is arma2oa.exe
Placebo asked you :) cause he don't know RadeonPro ...
well I'm there , but nobody asked me anything about any ARMA needs:)
i would like to repeat the request/plea forchance to get triple buffering support for vsync into SweetFX combination of multiple injectors...
hi, any chance to include triple buffering with the injector (as setting option) ?
in BattleField 3 beta the game crash always when i take screenshot via ATT, last build