If you change that value to off, will that remove the "enforced" fps cap with Gsync+ULLM?
I'll also copy-paste the FAQ bit from Steam here:
That footage is early alpha and only a snippet even then so I wouldn't judge too much based on that yet.
If Sgt Mark IV's map packs are any...
Have a certified Gsync compatible monitor from Asus and not a hitch.
Go for it.
The tree that is old-school fps goodness just keeps on giving:
Sgt. Mark IV -...
Run the game in windowed mode, that should force triple buffering. Alternatively I think GedoSato can force triple buffering in D3D9 but it hasn't...
I'm sorry but find it a bit hilarious you say you're not new to computers and have a tech blog yet miss a simple setting for 4 years...
Because we are cheap bastards?
Mining: when you just cba to get a real job.
So it seems, nvm then.
Missed the stream(s) but looks good.
Grabbed Hedon, Sin Gold and Sin Emergence from Realms Deep sale though via Steam.
EDIT: great artwork by...
RTSS now starts but AB task still the same.
EDIT: using W10 build 19041.450
This is an old bug and probably due to Windows.
Windows overrides the color calibration set in NV CPL and uses its own calibration.
Voted wait for RDNA2 but might get a 3000 card, simply by which is the better choice.
1. You get less input lag as there are no discarded frames and back buffer is practically empty.
2. If you cap to less than refresh rate you will...
I made the same observation and you miss if you're a bit off but if you are a bit more off then aim assist will correct.
So it seems there's this...
According to @haste the game works fine in 16:10, only cutscenes and pre-rendered movies have blurred bars.
I found taking a break for a few days can throw your rhythm off already.
Still improving and finding new combos and ways to play.