I'm aware of this. My sentence wasn't so serious
But the core it's true... there is surely some bloatware or old code inside the package
I think than in 561.45 MB of drivers there is more than a few line of bloatware old or useless code XD
3D gaming is dead, unleass VR.
This is really a shame cause the experience in a lot of games it's really immersive!
Is there any prove to this? :mad:
I'm actually playng at Mafia II Remaster, in 4K and with a lot of reshade effects.
I have an ultra smooth 30fps experience with RTSS scanline sync...
Personally I'm skipping on these, I would feel like a step back.
Waiting for official WDDM 2.7
We're still waiting for your 30FPS tips.
We do not forget! :D
Great suggestion Jave to try this combo
This let you have a stable tearline even with higher GPU usage?
Stability wise RTTS for me t's still the overall best choice.
Limiter V3 has less imput lag though.
Can someone explain me if there is any advantage in turning all the devices enlisted in MSI tool to MSI mode (even for that has only Linebased as...
To me half refresh has always given stutters (at least at 30fps)...maybe with V3 frame limiter implementation has got better?
You can find everywhere in the web it's a confirmed fact that it doesn't uses Tensor cores, just read the 1.9 part here for example:...
The DLSS 1.9 used compute unit not Tensor cores. It could potencially run on all cards
The RTX requirement for features that could work also on Fermi and Maxwell it's a gimmik!!! I hate these things!
Even DLSS could work on Maxwell...
This is Weird, I Haven't SILK Smoothness option anymore in NvInspector.:O
I'm on 970 and 445.78 drivers
When it works, your best bet it's RTTS Scanline sync X/2
Must be a mix or a little modifcaton of already present functionalities.
This too would be amazing!
I didn't use Gsync, you mean disabled with Nvidiainspector?